XEL II wrote:Most of this characters were just filling out the roster anyway. However, there are two Crag Hacks (Terran dwarf and Enrothian human), two Sandros (Xeen maintenance engineer and Enrothian lich), two Gems (Xeenian empath and Enrothian sorceress), two Yogs (Xeenian and Enrothian), two Agars (Varnling and Enrothian) and a few others. I don't see anything wrong with two persons on two distant planets sharing the same name. There are many namesakes on one planet Earth alone.
I don't know much about Xeen, as far as I am generally concerned Might and Magic lore begins in Heroes of Might and Magic I. Not a legitimate position though to hold.
Doesn't Mauglin Ironfist come to the world of Enroth from Xeen, the source that Corlagon quotes says so.
Lord Alamar started out as a benevolent lord on the world of Varn. The Guardian of Terra, Sheltim, came to Varn fleeing from Corak, his successor (also groomed to destroy him). Sheltim originally kidnapped Alamar to assume his identity. Sheltim began a reign of Terror from Castle Alamar. Whether the Heroes version of Alamar is a reincarnation or merely a person with a concidentally identical name is possibly never to be discovered as the series is no longer with New World Computing and the original designer. What is more confusing is that Lord Ironfist does not seem to draw a connection between the Alamar in Homm1 and the one from his homeworld of VARN.
I see the problem here.
"Alamar" had a revival on the World of Xeen, first revealed upon the defeat of Lord Xeen, the heroes whom defeated the undead monster learn that Alamar is behind the evil. Eventually, the adventurers help Corak to confront Alamar, whom reveals himself to be Sheltim. The fight ends in a draw with both him and Corak being destroyed. Thus the saga of the fake Alamar comes to a close.
Well what makes you so sure mr. source that Alamar was actually really slain at all? If Alamar is merely one of many then why would he specificially note his Xeen origin?
If Mauglin Ironfist manages to travel to Enroth from Xeen then the means to do so must exist, meaning that it is also likely that the other namesakes are the same characters as the one's in Xeen.
There are not many namesakes on planet Earth by the definition we are using. We are talking about two people who not only have the same name but also are absolutely alike in social standing, when that social standing is rather scarce and also look very similar to boot.
There are however two namesakes that I have been forced by the sheer weight evidence to admit are such. There is Yog and Sandro in Heroes III.
But Yog and Sandro in Heroes II/I are the same characters as the one's in Xeen, just as the Sandro in Heroes V is the same one as the SoD one. I will not have 3 Yogs and 4 Sandros.
Perhaps similar open portals exist between Axeoth and Ashan as between Xeen and Enroth. If it revealed that the characters mentioned travelled to Ashan by magical portals I will admit that Ashan and Axeoth are different worlds in the same universe.
But I am not going to conjure up magical portals out of thin air with no evidence in accordance to this particular trope.
A Wizard Did it
As it presently stands the most plausible and probable explanation given all the evidence is that Ashan and Axeoth are quite simple the exact same world, the former is the latter after over 1000 years. If the evidence changes then I will change my mind but any such evidence change will affirm both world's place in a common universe so I'm not bothered really.
Corlagon wrote:But it has to be Ethric from SoD due to the messy retcon. We discussed that in one of those crazy Slayer topics.
Don't you think over 25 years might be about enough to see the continent
It's funny that people with far less evidence than I have to claim that Sandro from Heroes II and Heroes III are different characters thus bringing the number of Sandro namesake's to the total massive number of 4 (given that Axeoth and Ashan are different worlds).
XEL II wrote:That doesn't make any sense at all. Enrothian Sandro is clearly a different character, he became lich after he ran away from his Wizard mentor Ethric around the time of HoMM I.
Corlagon wrote:But in Sandro's own words, Jeddite "introduced [him] to the power of magic". I think it's reasonable to say that this would be a contradiction if he had previously spent a few hundred years as the greatest sorcerer on Xeen.
Given that you are quoting the SoD Sandro which are different character's to the Enroth/Xeen one this is fairly irrelavant.
Gem also has a mentor called Amanda. Again she is a character from Xeen. The first Sandro has a mentor called Ethric THE MAD who is a warlock.
What makes you think that magic works the same way regardless of which world you're on? Could not magic be world-specific so a powerful wizard would have to re-learn lots of things upon arriving in a new world.
Afterall the magic in Heroes IV is quite different from that in Heroes III. Why not Xeen magic and Enroth magic?
Avonu wrote:...and I think we all agree bios says about Ethric the Mad not Ethric from SoD. Even in SoD IIRC Sandro bios was the same (can be wrong).
Also "been seen nearly all of Enroth" also take some time, more then suggested in SOD campaigns.
SoD Sandro is a human at this point and Ethric is travelling through Enroth with Sandro probably as little more than a boy. He has plenty of time to see most of Enroth because he has plenty of time to grow up. After Ethric ends up on the losing side of the succession war, he flees to Antagarich, taking Jeddite and Sandro with him. Sandro secretly studies necromancy against the will of his master and using the freedom eventually granted to him by Ethric as an adult he hatches a plot to aquire the items, since he is still human Gem and Sandro does not confuse him with the 'other Sandro'. This is why the plan works (and why he even approaches those heroes in the first place).
The other Sandro is a high-profile hero and leader of the armies of Warlocks in the first war (Heroes I) and the second (Heroes II). This Sandro came originally from Xeen through the same portal/portals which Mauglin Ironfist came through. Upon finding his power seriously diminished, he seeks the tutalage of the warlock Ethric the Mad. He disguises himself with illusionary magic to conceal his licheness but in the end he gets 'caught' by his master. But rather than being angry, his master is impressed and wishes to become a Liche himself. Thus he devises a means of creating Liches in Enroth and becomes a Liche himself. In time Sandro drops the disguise and appears openly as a Liche, he has apparantly 'become' a Liche according to the new ritual invented by his master. This happens obviously before Heroes I. He then becomes a Necromancer between Heroes I and II.