Your favourite faction?

The new Heroes games produced by Ubisoft. Please specify which game you are referring to in your post.

Moderator: Moderators

Which one are you most excited about?

Haven
7
14%
Inferno
2
4%
Necropolis
11
22%
Sanctuary
25
50%
Stronghold
5
10%
 
Total votes: 50

User avatar
Zenofex
Scout
Scout
Posts: 151
Joined: 09 Sep 2010
Location: Dark Balkans

Postby Zenofex » Mar 14 2011, 10:36

Sanctuary's creatures are well-made but the faction as a whole does not look very spectacular as far as I'm concerned. Still it's better than the girlish Sylvan.
As for "favourite", I voted Inferno, even though it is not really impressive. Just the rest are even less impressive.
Beware Kreegans bearing gifts.

User avatar
Banedon
Round Table Knight
Round Table Knight
Posts: 1819
Joined: 06 Jan 2006

Postby Banedon » Mar 14 2011, 12:26

Kaxeon wrote:So you are unable to make a decision about the artwork of each town, and you have no preferences regarding the races? You do not have any town/race/faction you traditionally like or feel somehow connected to based on previous or other games?

Thats pretty weird :P

This game is not all about gameplay.


When I first started playing Heroes 2 I picked Necromancer because the only map I played then was Slugfest, and I liked Necromancer having one more dragon than Warlock (who one of my friends always picked) to start that map with.

When I first started playing Heroes 3, I picked Tower because I was reading this series where one prominent location was the "Tower of the Sun".

When I first started playing Heroes 4, I picked Nature / Preserve because they had ranged combat heroes, unlike all the other races.

When I first started playing Heroes 5, I started a thread here on Celestial Heavens asking which race would be best suited to my playstyle (you can probably still find it if you search the Heroes 5 subforum), and wound up playing Sylvan.

If there's a town I traditionally like, it's Sylvan, but not only will I happily not play them if the situation dictates (or simply on a whim), they aren't in Heroes 6, so ...
I'm a hypocrite because I suggested that all life is sacred and should not be wasted without good reason.

User avatar
jeff
Moderator
Moderator
Posts: 3713
Joined: 06 Jan 2006

Postby jeff » Mar 14 2011, 21:44

Kaxeon wrote:Thats pretty weird :P

This game is not all about gameplay.


I agree to the point that I am interested in the campaign editor standpoint, but if it isn't about gameplay for the gamer, then that is weird. :jester:

Banedon wrote: If there's a town I traditionally like, it's Sylvan, but not only will I happily not play them if the situation dictates (or simply on a whim), they aren't in Heroes 6, so ...


I too prefer the elf faction, preserve H-IV and Sylvan in my limited H-V play, they are sadly missing. So I can't vote for any of these not because they are bad, I am just not familiar with them and I do think it is about gameplay not graphics.
Mala Ipsa Nova :bugsquash:

User avatar
Thelonious
Round Table Knight
Round Table Knight
Posts: 1336
Joined: 06 Jan 2006
Location: right behind the next one

Postby Thelonious » Mar 16 2011, 9:42

I'd like to play with all the factions, but I think I'd like to see what necromancy does this time round. Futhermore with necromancers being the 'oh were good at first and then turn evil as we want to rule the world' I'd like to see a different plot this time - which is promising to look good.

I don't know, I think sanctuary will not be so special as people hope it'll be.
Grah!

User avatar
Neidhaart
Assassin
Assassin
Posts: 251
Joined: 13 Nov 2010
Location: Neidhaart

Postby Neidhaart » Mar 16 2011, 10:23

The more stuff i see about this game the more i'm probably going to spend an insane amount of time playing every faction.
"I did put the fires out."
"You made them worse!"
"Worse?!... Or better?"

User avatar
Kalah
Site Admin
Site Admin
Posts: 20020
Joined: 24 Nov 2005

Postby Kalah » Mar 16 2011, 21:38

It's not insane, it's just ... well, yeah, it's insane, but it's our kind of insane, so ...
In War: Resolution, In Defeat: Defiance, In Victory: Magnanimity, In Peace: Goodwill.

User avatar
Kaxeon
Leprechaun
Leprechaun
Posts: 11
Joined: 06 Jan 2006

Postby Kaxeon » Mar 17 2011, 21:52

jeff wrote:
Kaxeon wrote:Thats pretty weird :P

This game is not all about gameplay.


I agree to the point that I am interested in the campaign editor standpoint, but if it isn't about gameplay for the gamer, then that is weird. :jester:



Of course it's about gameplay, but it's not the ONLY thing that matters. It's also about atmosphere and graphics, something which will be different for each town.

If gameplay was the only thing that mattered, there would be no need for fancy graphics or good names for the creatures, or a well written campaing story. The game could beplayed in 2d with little "cards" with text instead of 3d models of each creature.

I find it weird if you are unable to vote for a faction beacuse "it's all about gameplay!". Pretend they all play the same. Which town do you like the most then?

User avatar
jeff
Moderator
Moderator
Posts: 3713
Joined: 06 Jan 2006

Postby jeff » Mar 17 2011, 22:17

Kaxeon wrote:I find it weird if you are unable to vote for a faction beacuse "it's all about gameplay!". Pretend they all play the same. Which town do you like the most then?


I thought I was pretty clear, I had only limited gameplay with H-V as I was so disappointed in it, and since these factions are improved versions of H-V I can't make an informed pick. The faction I played when given a choice was Sylvan it is not a pick. Sorry gameplay is far more important than you seem to think. H-V's graphics did not save it, and I think you overrate the number of today's players that care much about the story. I wish you were more correct on that point as I agree with you story and atmosphere should matter.
Mala Ipsa Nova :bugsquash:

User avatar
Muszka
Round Table Hero
Round Table Hero
Posts: 2568
Joined: 06 Jan 2006
Location: Nowhereland

Postby Muszka » Mar 19 2011, 10:32

Is there any option for factions in the upcoming expansions....? Some dungeon maybe... or some asylum... I don't care about the name... Or any Nature? Bah...
"Rage against the system, the system, what kills the human spirit."

User avatar
Pol
Admin
Admin
Posts: 9266
Joined: 29 Nov 2005
Location: IN SOMNIS VERITAS
Contact:

Postby Pol » Mar 19 2011, 11:12

I heard somewhere rumour that there could appear "Nature" and "Asylum" later. But because I didn't hear it form Ubi, it's a mere speculation at this time.
"We made it!"
The Archives | Collection of H3&WoG files | Older albeit still useful | CH Downloads
PC Specs: A10-7850K, FM2A88X+K, 16GB-1600, SSD-MLC-G3, 1TB-HDD-G3, MAYA44, SP10 500W Be Quiet

Darkström
Scout
Scout
Posts: 198
Joined: 30 Aug 2010

Postby Darkström » Mar 19 2011, 14:55

They kinda hinted on classic factions coming back in expansions.

User avatar
Thelonious
Round Table Knight
Round Table Knight
Posts: 1336
Joined: 06 Jan 2006
Location: right behind the next one

Postby Thelonious » Mar 31 2011, 18:37

You'd figure story wise that the Wizards will return as they tie in with the necros and orcs.

Elves are less likely, yet seemingly more wanted. And they have the whole: lets split-up in two because there weren't enough elven units in this game allready :P

I'd guess we've got a fair chance of seeing Wizards return - as to the elves; we'll have to wait and see the hints in the campaign. I mean, the orcs and dwarves weren't really advertized yet they did seem to want to take the focus off the demon in the first HoMM V expansion (hence the Dwarves) and refocus it on the demons the second expansion (hence the orcs)

I do hope we'll see another heroes without demons or with demons which will actually do more to the storyline then being the big baddies who want to rule the world/destroy it.
Grah!

furret
Leprechaun
Leprechaun
Posts: 17
Joined: 11 Jul 2008

Postby furret » Apr 1 2011, 11:32

Sanctuary... Even though we still havn't seen the most of it. Then Inferno, heaven, stronghold and last - Necropolis.

User avatar
ThunderTitan
Perpetual Poster
Perpetual Poster
Posts: 23266
Joined: 06 Jan 2006
Location: Now/here
Contact:

Postby ThunderTitan » Apr 1 2011, 23:07

Well we know all the units, what more do you want to see?
Disclaimer: May contain sarcasm!
I have never faked a sarcasm in my entire life. - ???
"With ABC deleting dynamite gags from cartoons, do you find that your children are using explosives less frequently?" — Mark LoPresti

Alt-0128: €

Image

User avatar
Banedon
Round Table Knight
Round Table Knight
Posts: 1819
Joined: 06 Jan 2006

Postby Banedon » Apr 8 2011, 12:43

Some first impressions of the races - anyone know if the order given in the creatures screen is in order of their level (e.g. Radiant Glories are level 6 units), etc?

Sanctuary: strange faction. It says in their strengths and weaknesses that they have powerful triggered abilities, but Spring Spirits look pretty weak and they're the main support creature. Triggering the dual buff skill would make the target just like Silver Unicorns, which would matter if Spring Spirits are worth buffing in the first place. If they're supporters however they probably aren't. Pain Reflection is the same; if you're a supporter, you tend to draw less damage, especially if you have Lifeguard Membrane reducing all damage you take. The description of the faction also says they have no healing, but Coral Priestesses do have healing, I don't get it. Snow Maiden looks like a ghost (what ... isn't that Necropolis domain), but Ice Shards looks pretty weak too if Sanctuary isn't a ranged faction. What's the point of levelling out the field with traps and spikes if you're the one who's supposed to run across them? And lol, it seems Sanctuary are the faction that gets Dragogeddon in Heroes 6. Wonder if Armageddon will be in the game.

Haven: powerful defensive race. Seraphs look like utterly superb units. If they are level 4, they won't be that dangerous offensively but they'll probably wield a potent effect early in the game. Sisters are strange. So they can heal, but that's it? No Divine Strength or Righteous Might or similar? What's a level 5 supporter going to do then? Unless they're ranged of course, when Pacification might have some use, but if "it's like getting slapped" then they should be melee. Radiant Glories aren't radiant at all (lol, what happened to their supposedly blinding appearance?). If Blind works the same way it did in Heroes 3, Sun Riders will be a unit to watch.

Inferno: Ravagers can draw aggro off the race's more devastating creatures 8| Breeders are going to be fun, they increase in number after all and they're (maybe) level 5. Might have terrible stats, however. Beyond that, looks like a simple race. If they have unparalleled strength and toughness well and good, but damage is usually more important.

Necropolis: Poor Vampires are now level 3 :( So much for them carrying Necropolis armies on their backs. The ability to dodge one attack every round however is really strong. Spectres may give Necropolis defense to match Haven, although again if they're supporter units they're not likely to attack much -> Death Sceal won't activate often. Immaterial, if it works like Spectres in Heroes 5, is a godly ability, especially on a level 5 unit. Lamasus look like walking bombs. Combined with heals from Liches and Spectres, the might be effective. Fate Spinners are interesting units. They get powerful defensive abilities, which is strange on a level 7 unit, but it might combine well with Spectres and Liches I guess.

Stronghold: A unit that can move, then shoot! @_@!! Jaguar Warriors can lock down a ranged unit semi-permanently, which is a great ability. Dreamwalkers get Mass Haste? That's a definite good news for Stronghold, especially if this is the Heroes 3 Haste spell (which it sounds like). If Orcs are naturally resistant to Inferno magics, that might create a major imbalance here.

I think of all the races the one I'll play first is probably Necropolis or Haven, if there is no linear campaign where you have to play each race in sequence.
I'm a hypocrite because I suggested that all life is sacred and should not be wasted without good reason.

User avatar
Metathron
Round Table Hero
Round Table Hero
Posts: 2704
Joined: 29 Jan 2006
Location: Somewhere deep in the Caribbean...
Contact:

Postby Metathron » Apr 8 2011, 13:32

Some first impressions of the races - anyone know if the order given in the creatures screen is in order of their level (e.g. Radiant Glories are level 6 units), etc?


There are three levels only: core, elite, and champion. The glories belong to the elite group, so they are relatively equal to the griffins and sun riders.
Jesus saves, Allah forgives, Cthulhu thinks you'd make a nice sandwich.

User avatar
Banedon
Round Table Knight
Round Table Knight
Posts: 1819
Joined: 06 Jan 2006

Postby Banedon » Apr 8 2011, 14:36

8|

How are the units ordered then? If Radiant Glories belong to the elite group together with Sun Riders and Griffins, then the ordering looks random indeed ...
I'm a hypocrite because I suggested that all life is sacred and should not be wasted without good reason.

User avatar
Metathron
Round Table Hero
Round Table Hero
Posts: 2704
Joined: 29 Jan 2006
Location: Somewhere deep in the Caribbean...
Contact:

Postby Metathron » Apr 8 2011, 17:05

They are ordered into core, elite and champion. Why should they be ordered further? Also, if I remember correctly, there'll be a fixed number of creatures from each tier for you to buy, and the player will make the decision how many, (say) griffins, sun riders and glories each you purchase; meaning you can use up the whole "quota" to buy only griffins, or divide the number among all three as you see fit.
Jesus saves, Allah forgives, Cthulhu thinks you'd make a nice sandwich.

User avatar
Fewtger
Peasant
Peasant
Posts: 50
Joined: 16 Jul 2008

Postby Fewtger » Apr 9 2011, 22:43

So it's something like this:

the traditional tier 1&2 are core
the traditional tier 3, 4&5 are elite
the traditional tier 6&7 are champion

And now, tier1 ~ tier 2

correct?

User avatar
Infiltrator
CH Staff
CH Staff
Posts: 1071
Joined: 06 Jan 2006

Postby Infiltrator » Apr 9 2011, 23:21

It's like this: 3 core, 3 elite, 1 champion.
Infiltrator out.


Return to “Heroes V-VI”

Who is online

Users browsing this forum: No registered users and 14 guests