HVI units (images)

The new Heroes games produced by Ubisoft. Please specify which game you are referring to in your post.

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spamm_ru
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Postby spamm_ru » Jan 9 2011, 17:15

Draft updated.

Russian and english versions 0.04

New:
+ Story from site;
+ Main characters from site;
+ Abilities from site;
+ Comic Strip #1 from site.

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Kalah
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Postby Kalah » Jan 13 2011, 20:26

*Housekeeping*

Now, let's keep this sticky to Avonu's initial post, that this was the thread reserved for official pics only.

In post #1, Avonu wrote:Here it is what we official know so far about units:


Feel free to discuss other pictures other H6 pictures thread is here. :)
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Postby Kalah » Jan 19 2011, 10:19

Elite Stronghold unit:

Jaguar Warrior
Image

Upgrade: Panther Warrior
Image

Among the Pao islands’ Orcs, the Jaguar Warriors are elite berserkers. Of their people, they are the tallest, the strongest and the meanest. To become a Jaguar Warrior, a brave Orc must first kill a saber-toothed jaguar, one of the fiercest predators of the islands, with his bare hands. Needless to say, the mask of a Jaguar Warrior often hides numerous scars earned during this perilous rite of passage. In combat, they rush violently and blindly into the enemy, raking with their obsidian claws. Jaguar Warriors are often used as honour guard by the greatest Orc chieftains and shamans.
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Kalah
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Postby Kalah » Jan 21 2011, 10:31

Last elite Stronghold unit:

Dreamwalker
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Upgrade: Dreamreaver
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Orcs pray to Mother Earth and Father Sky, but Dreamwalkers are the voices of the tribes’ ancestors.
To become a Dreamwalker, a shaman must first undertake a dream journey to the Spirit World to meet the spirits of his Ancestors. During this inner journey, the Dreamwalker must also face his own demonic heritage and destroy the Chaos within himself.
Many Dreamwalkers die during this trail. Those who survive return transformed: their body twisted and deformed by their struggle with their chaotic blood, yet having gained a greater understanding of blood magic and the spiritual realms.
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Postby Metathron » Jan 21 2011, 16:03

What is the deal with these misshapen arms? They're ugly, and not in a good way.
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Avonu
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Postby Avonu » Jan 24 2011, 9:57

Stronghold One-eyed added.

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Kalah
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Postby Kalah » Jan 28 2011, 20:38

Image

Image

Image
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Avonu
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Postby Avonu » Jan 29 2011, 10:47

You miss warrior pose picture.

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Last edited by Avonu on Mar 13 2011, 7:31, edited 1 time in total.

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Avonu
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Postby Avonu » Mar 11 2011, 13:56

Kenshi/Kensei
Image Image

Kirin/Sacred Kirin
Image Image

EDIT:
Added to first page with their descriptions.
Last edited by Avonu on Mar 13 2011, 7:28, edited 2 times in total.

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Avonu
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Postby Avonu » Mar 23 2011, 9:50

Turtle Toads added.

EDIT:
...and rest of Sanctuary line-up too.

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Romanov77
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Postby Romanov77 » Apr 10 2011, 7:13

LOL SHARKMEN! :D

I couldn't have come up with something stupidier, it's like Ubihole is mocking themselves.

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Postby Qurqirish Dragon » Apr 10 2011, 14:39

Romanov77 wrote:LOL SHARKMEN! :D

I couldn't have come up with something stupidier, it's like Ubihole is mocking themselves.


How about something like this:
Image

Noonsa FTW! B-)
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Postby Mirez » Apr 10 2011, 15:42

or like this
[img]http://i430.photobucket.com/albums/qq24/Motochika/Naruto/Kisame/Kisame.png[/img]
treants are dendrosexual 0_o

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Postby Infiltrator » Apr 10 2011, 17:41

While the name sharkmen is kinda meh, the unit look is not bad at all imo.
Infiltrator out.

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Blocks100
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Postby Blocks100 » Apr 14 2011, 17:35

I actually thought it was some sort of rat-boy after I saw the concept art. But now the unit is up on the Ubi site, it does look rather good. Just a pity the faction itself is rather meh.

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lotusreaver
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Postby lotusreaver » Apr 15 2011, 1:27

I agree. I kind of like the sharkmen. The only thing I don't like is the trend of giving the upgraded unit a random Japanese name that basically means the same thing as the non-upgraded variant.

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Postby yourworstnightmare » Apr 15 2011, 7:35

Sharkmen are kind of lame.

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Postby Darkström » Apr 15 2011, 10:54

I would have preferred classic Lizardmen.

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Postby Avonu » Apr 16 2011, 9:35

Darkström wrote:I would have preferred classic Lizardmen.


We probably see then in expansion or another game, when we sail to new continent (this happened in lot of games sequels - H3, WC3, Warlords Battlecry 3). :P

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Postby ThunderTitan » Apr 26 2011, 19:55

The Sharkmen look better in-game then in the concept art...


Still, they feel odd in a HoMM game... but then again so does the whole ethnicity and race based towns thing... oh well, the french and racism, makes sense.
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