Kalah wrote:Historically, the only way to effectively besiege a fort would be to surround it; bring enough troops to prevent breakouts from any of the gates. You would also have to have enough provisions to starve the force out, and be able to withstand a third force's attempt to raise the siege. The scattered farms (and mines etc.) in the area could be plundered or destroyed, but not effectively exploited for an expended period of time. The threat of the force inside the fort is overwhelming.
I was under the impression that you can devastate the countryside and the defenders in the fort can't do anything about it because they can't take you on in an open battlefield. Sure, they can sneak people out if they're daring, but then all you have to do is seal off the retreat and they're dead. They can sneak people out to "take" mines in the middle of the night, but they can't carry any resources back.
Even if the attacking force cannot exploit the resources of the area, the defending force can't exploit the resources either. The threat of the force inside the fort is overwhelming only if that force can win a fight outside the fort, which it usually can't.
Soronarr wrote:Just by-passing a fort is a strategicly stupid move. You leave a enemy force behind your back.
Perhaps, but if you aren't looking for conquest but are rather just raiding, what's wrong with that? During the early stages of Mongol conquests, the Mongols weren't skilled at all with taking fortified areas. They simply bypassed them after it became clear they can't take the cities. That did not stop them from devastating the countryside! You can
shut yourself up inside the fort and be safe, but you can't stop the raiders from burning down everything of value outside the fort (everything they can't carry away, anyway).
This system in Heroes 6 makes it such that you can have a hostile force in the vicinity of the fort, strong enough to confine the defenders to the fort but not strong enough to actually take it, and still can't inflict any damage whatsoever on the economy of the defender. If nothing else, the attacker should be able to disable the mines for several days or something.
I'm a hypocrite because I suggested that all life is sacred and should not be wasted without good reason.