What's The Worst Faction ?

The new Heroes games produced by Ubisoft. Please specify which game you are referring to in your post.

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Neidhaart
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Postby Neidhaart » Mar 2 2011, 10:58

Actually, it is a bit interesting to see how the inferno faction has "evolved" over the games
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Postby Mirez » Mar 2 2011, 16:41

evolved? I hardly see any change, just a bunch of red monsters put together on fire
treants are dendrosexual 0_o

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Postby Variol » Mar 2 2011, 16:51

<<< Hey I'm a succubus!! So, no more dissing the Inferno!!! :D

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Postby Tress » Mar 2 2011, 17:45

evolved? I hardly see any change, just a bunch of red monsters put together on fire

What did you expected then? Of course it would be nice if they would't rip dd kyton so blatantly but other than that, no complaints.
But personally I believe that Inferno have progressed to positive side since homm3 (I wont even begin comment how lame was inferno part of death in 4 so I leave it at that, ). They replaced units that were unfitting like gogs,efreets with something more decent and gave much better designs to creatures like pit fiends. (arch devil in homm3 was still better thou)

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Postby Mirez » Mar 2 2011, 18:12

to be honest I think a evil-fire-sultan thingy fits pretty well in inferno
treants are dendrosexual 0_o

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Postby Neidhaart » Mar 2 2011, 20:48

I would say tress feels about the same as i do about inferno.
"I did put the fires out."

"You made them worse!"

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Postby ThunderTitan » Mar 3 2011, 21:39

Mirez wrote:to be honest I think a evil-fire-sultan thingy fits pretty well in inferno


But ashan-lore wise it's a bit iffy... too bad.
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Postby Macros the Black » Mar 14 2011, 1:01

tress wrote:
evolved? I hardly see any change, just a bunch of red monsters put together on fire

But personally I believe that Inferno have progressed to positive side since homm3 (I wont even begin comment how lame was inferno part of death in 4 so I leave it at that, ). They replaced units that were unfitting like gogs,efreets with something more decent and gave much better designs to creatures like pit fiends. (arch devil in homm3 was still better thou)

Meh. Imo Efreets fit perfectly in Inferno since they're supposed to be malevolent creatures in traditional mythology - even assiocated with devils in islam iirc. Gogs were alright, maybe a bit boring... Having only demon creatures in HoMM 5 was too much for me, I want more diversity. And the new pit fiends look horrible imo - but I didn't like the old ones much either, they looked like a frail old dude with a whip.
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Postby MattII » Mar 14 2011, 6:20

Mirez wrote:evolved? I hardly see any change, just a bunch of red monsters put together on fire
Same for Necropolis, only a little better for Haven (Angel and Gryphon were new to H3) and Sylvan, etc.

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Postby Zenofex » Mar 14 2011, 10:25

Macros the Black wrote:]Meh. Imo Efreets fit perfectly in Inferno since they're supposed to be malevolent creatures in traditional mythology - even assiocated with devils in islam iirc. Gogs were alright, maybe a bit boring... Having only demon creatures in HoMM 5 was too much for me, I want more diversity. And the new pit fiends look horrible imo - but I didn't like the old ones much either, they looked like a frail old dude with a whip.

The ifrits in the Islamic mythology are not necessarily evil, the evil jinns are the ghuls. The ifrits lean more towards the neutral part of the spectrum like most of the other jinns. They are however associated with fire and could be pretty arrogant which makes them somewhat fitting in the Kreegan Inferno (they are not Kreegans anyway). In Ashan however, their best placement mythology-wise will be in the dwarven Fortress.
The Heroes VI Inferno is tolerable and even has some well-made creatures - Pit Fiend, Succubus, Breeder. The Juggernaut however does not look tough enough for its name (it is much more intimidating on the concept art) and the Maniac hardly impresses me. The sad "this is not the real world" story with the Cerberus is getting tedious so I won't mention it. The Tormentor is acceptable but for some reason looks redundant.
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Postby ecsunotos » Mar 14 2011, 10:30

MattII wrote:
Mirez wrote:evolved? I hardly see any change, just a bunch of red monsters put together on fire
Same for Necropolis, only a little better for Haven (Angel and Gryphon were new to H3) and Sylvan, etc.


It seems that people hate a faction just by the skin colour for the creature.
Inferno : Reddish
Necro : black glowing green.

not from deeper perspective. ;|

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Postby MattII » Mar 14 2011, 23:07

The Necro creatures in H2 were Skeleton, Zombie, Mummy, Vampire, Lich, Bone Dragon, in H5 they were Skeleton, Zombie, Ghost, vampire, Lich, Wight and Bone Dragon. 2 creatures different, and one of them is because a tier was gained in H3, so, yes, not a huge load of development.

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Postby ecsunotos » Mar 15 2011, 2:05

MattII wrote:The Necro creatures in H2 were Skeleton, Zombie, Mummy, Vampire, Lich, Bone Dragon, in H5 they were Skeleton, Zombie, Ghost, vampire, Lich, Wight and Bone Dragon. 2 creatures different, and one of them is because a tier was gained in H3, so, yes, not a huge load of development.


So, what do we expect here ? Totally different lines up ?

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Postby MattII » Mar 15 2011, 4:25

No need to go that extreme, but 3-4 different creatures would have been nice (I don't think many people would have complained about the Ghoul and the Fate Spinner replacing the Zombie and the Bone Dragon in H5).

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Postby Qurqirish Dragon » Mar 15 2011, 13:26

MattII wrote:The Necro creatures in H2 were Skeleton, Zombie, Mummy, Vampire, Lich, Bone Dragon, in H5 they were Skeleton, Zombie, Ghost, vampire, Lich, Wight and Bone Dragon. 2 creatures different, and one of them is because a tier was gained in H3, so, yes, not a huge load of development.


For completeness:
in H3 the necro lineup was:
skeleton, zombie, wight, vampire, lich, death knight, bone dragon

Note that the wight in H3 is closer to a ghost in H5 than the H5 wight. Thus, only one different creature from there.
(of course, the necro side of infernolopis was only 4 units- skeleton, ghost, vampire, bone dragon)
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Postby MattII » Mar 15 2011, 19:19

Qurqirish Dragon wrote:(of course, the necro side of infernolopis was only 4 units- skeleton, ghost, vampire, bone dragon)
I don't think anyone's ever going to count infernopolis, because for one thing, you could only get 5 creatures from any one town, and for another it was an absolute abomination.

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Postby Thelonious » Mar 31 2011, 18:48

ecsunotos wrote:It seems that people hate a faction just by the skin colour for the creature.
Inferno : Reddish
Necro : black glowing green.

not from deeper perspective. ;|


Well appearances can set one off liking a faction - you wouldn't like to look at cubes and balls in a geometric faction now would you?

But I dislike inferno deeper than their color. I dislike them because instead of necropolis, they do not contribute to the story line other than to be the bad guys.

Necropolis is often sly, manipulative and is misunderstood which opens up ways to change their 'alligance' from good to bad and back. Hek all factions show this duality (well perhaps save for the sanctuary at this point... who seem to be all zen and good which I dislike aswell) Inferno is just plain bad and have no options to go any other way because of their core story.

But I guess that just makes life easier for story tellers.
Grah!

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Postby yourworstnightmare » Apr 1 2011, 12:35

I hope Sanctuary won't be just a bland zen faction, but also involve the imperialist attitudes of old Japanese and Chinese culture. Thus it would have a duality.

Inferno sucks though, it can't be anything else than stereotypical the ev0l.

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Postby Neidhaart » Apr 1 2011, 21:36

There can be no good without evil? =)

But anyway, as yourworstnightmare says, it would be interesting if sanctuary didn't turn out to be just a bland zen faction.
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Postby ThunderTitan » Apr 1 2011, 23:10

ecsunotos wrote:
MattII wrote:
Mirez wrote:evolved? I hardly see any change, just a bunch of red monsters put together on fire
Same for Necropolis, only a little better for Haven (Angel and Gryphon were new to H3) and Sylvan, etc.


It seems that people hate a faction just by the skin colour for the creature.
Inferno : Reddish
Necro : black glowing green.

not from deeper perspective. ;|



Red, burning people have always been discriminated against for no good reason... well, besides that whole "drag everyone to a pit of fire so they can suffer forever" thing.
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