Zenofex wrote:This hate\love thing is childish, I really hope no dev is that lay to be affected by some bias - being his own or some target auditory's. I for instance hate elves - they are bloody everywhere and are bloody monotonous. Now make the elvish factions so weak that they get torn apart by every other race. Nice, no? Well, actually no indeed. I want the factions I don't like to be able to put a fight against me, not just to stay there and wait to be massacred, but I also want the factions I like to be powerful enough to be able to take out someone, who can put a fight himself. In short - they should all be balanced. THAT's nice.
It's not childish actually. How if developer can bring a nice game for you ? Which is whole factions are your favourite. So you enjoy playing every one of them. Each of them fulfils every single criteria you want : well balanced, interesting units lines up, nice city atmosphere, etc. Sounds nice, doesn't it ?
That this thread is for. To find a formula so that developer won't bring wrong / boring concept for each faction. So that we can get interesting factions to play.
Ok, We have to admit that no formula fits every body. There won't be HoMM game that whole factions satisfy every body. But I think we can still try to figure out a global / grand idea of what's interesting / boring factions are.
Every one stay with this idea ?