Heroes VI pictures

The new Heroes games produced by Ubisoft. Please specify which game you are referring to in your post.
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ThunderTitan
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Unread postby ThunderTitan » 09 Sep 2010, 08:18

Soronarr wrote:Far more attention to detail and a far more "realistic" feel.
I wouldn't really call the paper mache look they have more realistic, they just have way better proportions.
You not liking the color scheme hardly changes anything.
A scheme implies having a variety of colours... or at least some better definition between different elements... D3's biggest graphical problem is that even with the contrast and brightness adjusted for more light you still have trouble telling stuff apart on the adv map etc.
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Unread postby Soronarr » 09 Sep 2010, 09:16

tress wrote: D3 is massive failure on every level, as game, as disciples, as strategy, as rpg or whatever it thinks it is and no amount of models clarity can save it. Does they look good - perhaps, does they give me feeling I would expect from fantasy game- heck no.
You're entilted to your opinion. I like it more than I do HOMM V or D2.

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Unread postby ThunderTitan » 09 Sep 2010, 13:44

Soronarr wrote: You're entilted to your opinion. I like it more than I do HOMM V or D2.
And your entitled to your opinion, but not to having your opinion exempt from criticism ... And if you actually think D3 looks better then D2 your opinion is so wrong.
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Unread postby Soronarr » 09 Sep 2010, 13:56

Again, you opinion. Which happens to be opposite of right.

In other words:
"You're a wrongularity from which no right can escape!"

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Unread postby ThunderTitan » 09 Sep 2010, 14:40

Which happens to be opposite of right.
Left.


But D2 had more vibrant environments, better colour contrast and range and everything didn't look like it was made from paper-mache... while your argued that D3 has, and i quote: "More polygons, crisper textures, higher color range = BETTER." , and one of those is lost against D2.

The only point that can't be objectively compared is the concept art, which is great for both games, and its hard to find any objective criteria to judge them.
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Unread postby parcaleste » 20 Sep 2010, 05:47

Wee need more pics, come on, ScrewBe!

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Unread postby King Imp » 22 Sep 2010, 18:06

This new Juggernaut creature looks pretty cool.

Juggernaut
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Juggernaut Ravager
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Unread postby Nelgirith » 22 Sep 2010, 18:29

Just to be complete, here's what Xhane said on facebook
as I wrote in the general comments, It does not really replace any previous creatures. You'll have lot of surprises towards the Inferno creatures. :) What I can tell you is that in the tier system we talked about already (core, elite, champion creatures); the Juggernaut is an elite creature.

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Unread postby mr.hackcrag » 22 Sep 2010, 18:46

His underwear is made of rocks.

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Unread postby Zenofex » 22 Sep 2010, 19:35

No Devils? :disagree:

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Unread postby Mirez » 22 Sep 2010, 21:42

Zenofex wrote:No Devils? :disagree:
what makes you think so? Just because juggernauts are elite doesn't mean devils can't be champion
treants are dendrosexual 0_o

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Unread postby Darkström » 22 Sep 2010, 21:44

Why can't I get the word "Balrog" out of my mind? ^^

Btw, I want the faction line-ups. Now.

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Unread postby Zenofex » 22 Sep 2010, 21:46

Mirez wrote:what makes you think so? Just because juggernauts are elite doesn't mean devils can't be champion
My mistake, I forgot that Champion is above Elite.

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Unread postby parcaleste » 22 Sep 2010, 22:34

^ Yeah, eez kinda confusing... :baby:


I'm curious about this new tier system, looks interesting to me.

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Unread postby ecsunotos » 23 Sep 2010, 02:52

How can they eat with fingerless arms like that ? :P

Balrog is cool... save it for the boss fight

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Unread postby jeff4815 » 23 Sep 2010, 03:43

ecsunotos wrote:How can they eat with fingerless arms like that ? :P
Nose-dive into their meals? Demons aren't exactly known for their refined manners. :P
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Unread postby ThunderTitan » 23 Sep 2010, 08:39

Nelgirith wrote:Just to be complete, here's what Xhane said on facebook
as I wrote in the general comments, It does not really replace any previous creatures. You'll have lot of surprises towards the Inferno creatures. :) What I can tell you is that in the tier system we talked about already (core, elite, champion creatures); the Juggernaut is an elite creature.
Yes, because changing it's name makes all the difference... meh, at least i hope we're getting some new abilities.
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Unread postby King Imp » 24 Sep 2010, 16:05

Some clearer pics of two Necro units.

Lich
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Arch Lich
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Vampire
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Vampire Lord
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I really like the look of this Vampire Lord.

Countdown to TT showing up and saying these are not new and he hates them begins... NOW. ;)

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Unread postby Kalah » 24 Sep 2010, 16:28

Nice artwork. Like it. A bit.
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Unread postby Zenofex » 24 Sep 2010, 19:46

The art direction remains somewhat childish with these ridiculous weapons and armors - especially regarding the Haven troops, where even the most basic infantry is equipped with ornameted plate mails and sophisticated looking offensive armament. At least for the time being however, the concept art and the actual units look better compared to what we have in HoMM V.


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