Zero starting resource mod for HOMM V

Mods and development for mods. Including WoG & Equilibris (RU) subforums.
LashtonBryth
Leprechaun
Leprechaun
Posts: 7
Joined: 10 Dec 2006

Zero starting resource mod for HOMM V

Unread postby LashtonBryth » 11 Dec 2006, 14:44

I used to play 1v1 set to impossible mode against a group of people who took the game very seriously in HOMM 3. Impossible mode in that game started each player with zero of anything and forced you to build up slowly/intelligently determine which creatures to attack in order to get the supplies for whatever you were trying to do. Needless to say I was very disappointed to see that HOMM 5 has no means for setting starting resources and gold to 0. Does anyone know how to do this or if Ubisoft is planning on offering this in a patch?

User avatar
Angelspit
CH Founder
CH Founder
Posts: 6716
Joined: 18 Nov 2005
Location: Angelspit
Contact:

Unread postby Angelspit » 11 Dec 2006, 15:18

Closed as a duplicate.


Return to “Modcrafting Guild”

Who is online

Users browsing this forum: No registered users and 4 guests