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Mods and development for mods.

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Morglin
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Postby Morglin » Jun 11 2018, 8:28

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Last edited by Morglin on Jul 20 2018, 17:43, edited 10 times in total.

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Panda Tar
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Re: Heroes I: Masquerade Mod v0.1

Postby Panda Tar » Jun 13 2018, 22:42

Oh, hello! I suggest you to write on the first post some of the main features of your mod, so people will learn about it before downloading it. ;)
"There’s nothing to fear but fear itself and maybe some mild to moderate jellification of bones." Cave Johnson, Portal 2. :panda:

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Pitsu
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Re: Heroes I: Masquerade Mod v0.1

Postby Pitsu » Jun 14 2018, 10:26

From the images one could see that the sorceress has been replaced by Kreegans. Town lineups are somewhat altered and certain graphics got recoloured and a few redrawn. Considering the original style of campaigns, I guess there are no changes in those maps. Downloaded the mod, but have not had time to play yet.

If the author wants more feedback of perhaps to work further, a good place to post this mod could be http://heroes2.forumactif.com/f2-general-modding
Avatar image credit: N Lüdimois

Morglin
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Re: Heroes I: Masquerade Mod v0.1

Postby Morglin » Jun 21 2018, 12:05

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Last edited by Morglin on Jul 20 2018, 17:42, edited 7 times in total.

Morglin
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Re: Heroes I: Masquerade Mod v0.1

Postby Morglin » Jun 29 2018, 3:51

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Last edited by Morglin on Jul 20 2018, 17:43, edited 9 times in total.

Morglin
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Re: Heroes I: Masquerade Mod v0.1

Postby Morglin » Jul 9 2018, 14:48

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Last edited by Morglin on Jul 20 2018, 17:44, edited 3 times in total.

Morglin
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Re: Heroes I: Masquerade Mod v0.1

Postby Morglin » Jul 14 2018, 17:38

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Last edited by Morglin on Jul 20 2018, 17:44, edited 3 times in total.

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Panda Tar
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Re: Heroes I: Masquerade Mod v0.1

Postby Panda Tar » Jul 15 2018, 10:37

You have been quite on business! :D Good work and good luck!
"There’s nothing to fear but fear itself and maybe some mild to moderate jellification of bones." Cave Johnson, Portal 2. :panda:

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olosta
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Re: Heroes I: Masquerade Mod v0.1

Postby olosta » Jul 15 2018, 16:51

Hey! Nice work. Quite a memento this damn game. Honestly I've never managed to understand why this jewel had been overlooked by modders... till now!:D

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Pitsu
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Re: Heroes I: Masquerade Mod v0.1

Postby Pitsu » Jul 16 2018, 18:17

Amazing progress! I found only windows H1 on my harddrive, and although the mod installed without errors, not all new graphics appear. But I'll try to find a DOS version to test it out.
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Morglin
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Re: Heroes I: Masquerade Mod v0.1

Postby Morglin » Jul 16 2018, 19:38

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Last edited by Morglin on Jul 20 2018, 17:44, edited 1 time in total.

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Creon Chief Engineer
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Re: Heroes I: Masquerade Mod v0.1

Postby Creon Chief Engineer » Jul 16 2018, 19:48

There will be any further plans for knight lineup ?
Also it must be from GOG ? For example, H1 from gold version will work ?

Morglin
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Re: Heroes I: Masquerade Mod v0.1

Postby Morglin » Jul 16 2018, 20:02

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Last edited by Morglin on Jul 20 2018, 17:45, edited 2 times in total.


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