Heroes I: Masquerade Mod v0.1

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Morglin
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Heroes I: Masquerade Mod v0.1

Postby Morglin » Jun 11 2018, 8:28

Simple mod for Heroes I.

Download:
https://drive.google.com/open?id=1DMhXoL2i9p9DisRqF_HgXEhnjcKQtUBB

Installation:
0. You need DOS version of Heroes I from GOG
1. Unpack h1mod.zip into your Heroes I directory
2. Go to DATA
3. Run setup.bat

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There is no new music because it's on CD and I don't want to upload whole 400MB.

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Last edited by Morglin on Jun 11 2018, 8:29, edited 1 time in total.

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Panda Tar
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Re: Heroes I: Masquerade Mod v0.1

Postby Panda Tar » Jun 13 2018, 22:42

Oh, hello! I suggest you to write on the first post some of the main features of your mod, so people will learn about it before downloading it. ;)
"There’s nothing to fear but fear itself and maybe some mild to moderate jellification of bones." Cave Johnson, Portal 2. :panda:

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Pitsu
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Re: Heroes I: Masquerade Mod v0.1

Postby Pitsu » Jun 14 2018, 10:26

From the images one could see that the sorceress has been replaced by Kreegans. Town lineups are somewhat altered and certain graphics got recoloured and a few redrawn. Considering the original style of campaigns, I guess there are no changes in those maps. Downloaded the mod, but have not had time to play yet.

If the author wants more feedback of perhaps to work further, a good place to post this mod could be http://heroes2.forumactif.com/f2-general-modding
Avatar image credit: N Lüdimois

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Morglin
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Re: Heroes I: Masquerade Mod v0.1

Postby Morglin » Jun 21 2018, 12:05

Yes, Pitsu is right. I thought that the screenshots would be good enough to show what the mod is changing. Here is the list of changes for those who are interested (I don't want to show units statistics because they are wip):

"New" Demoniac's castle which replaces the Sorceress' castle:
- new graphics
lineup:
- Demons are just like Sprites
- Imps are faster and weaker than Dwarfs
- Alp is a flying creature
- Mare is like a Unicorn
- Devils building price and statistics are same as the Cyclops who have been removed

Warlock's castle:
- new snow background
- the first level unit is weaker Rogue
- the fourth level unit is Dark Elf who shoots

Barbarian's
castle:
- the first level unit is Savage who is a centaur with a spear. He doesn't shoot.
- Ogres have a different outfit for no reason :tongue:
- the sixth level units are Rocs. Rocs building price and statistics are same as the Phoenixes who have been removed

Knight's castle:
- no changes

-Neutral units:
- Rogues are replaced by really weak and recoloured Dwarfs

There is no new campaign because the map editor doesn't work on W10.

Gameplay: https://www.youtube.com/watch?v=DnUARP3qp3I.


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