Disciples 3

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Omega_Destroyer
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Unread postby Omega_Destroyer » 26 Feb 2007, 23:42

It's quite strange to see a matriarch dressed in practical, non-revealing clothing.
And the chickens. Those damn chickens.

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Unread postby ThunderTitan » 27 Feb 2007, 00:17

Don't worry, i'm sure the elves are nowhere nearly as dressed.
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Omega_Destroyer
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Unread postby Omega_Destroyer » 27 Feb 2007, 00:22

Yeah. They wouldn't all that armor getting in the way of fighting.
And the chickens. Those damn chickens.

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Unread postby MistWeaver » 04 Apr 2007, 16:43


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Unread postby LordHoborgXVII » 07 Apr 2007, 02:16

Oooh. Nice to see them churning out new material.

The moats around the cities look interesting. The hero portraits look realistic, which isn't necessarily a good thing because I liked the stylized portraits in I and II. Seeing normal-looking people is usually something I like to avoid in fantasy games. But ah, well, that's not really significant.

The hero items... I'm slightly surprised at the choice to include every single piece, such as vambraces and trousers and all, as items, but oh well it might prove quire refreshing after the prodigious lack of items we've seen before. I just hope sorting through all those with a large number of heroes won't become too much of a chore lategame. Although if it means that items will show up on the hero (which it looks like) then that's decidedly good news.

The interface looks very nice and manageable, and graphically beautiful as we've come to expect. :D The hero's followers are shown at the top of the screen, which may be kind of odd but I'm sure it's a step forward.

It looks like you're going to have to use Wood and Stone too to build your buildings. Something very puzzling: There are 4 types of mana, but didn't we hear there will only be 3 factions? Dunno what to make of that.
Maybe they're reserving the extra mana for an expansion faction (and because faction's spells may cost other kinds of mana), but I was expecting them to add more than one expansion faction in the future. Does this mean we'll end up with only 4 factions total? No undeads even with expansions?
Happy Millenium!

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Unread postby ThunderTitan » 07 Apr 2007, 11:55

The mana isn't faction dependent anymore as i recall. And there will be 5 factions at least...

Edit: Ups, forgot that there are really 5 mana types, the last one is just only half visible. And i don't really recall what the final word on the mana - faction correspondence was.
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Omega_Destroyer
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Unread postby Omega_Destroyer » 09 Apr 2007, 03:46

It's a drag that I probably won't be able to run the game on my laptop.
And the chickens. Those damn chickens.

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Unread postby Vlaad II » 09 Apr 2007, 18:24

I am so looking forward to playing this game.
Cartographer - maps and mapmaking

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Unread postby MistWeaver » 21 Apr 2007, 14:52

If official site isnt open yet, but here is a walk around to main page:
http://www.disciples3.ru/main_eng.htm

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Unread postby ThunderTitan » 21 Apr 2007, 15:03

Disclaimer: May contain sarcasm!
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MistWeaver
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Unread postby MistWeaver » 21 Apr 2007, 15:17

ThunderTitan wrote:Hello, there's a gallery: http://www.disciples3.ru/gallery/gallery_eng.htm
Almost all sections are containing neat stuff. Not only gallery.

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Unread postby ThunderTitan » 21 Apr 2007, 15:24

But that's the one i like the most.
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Unread postby MistWeaver » 09 May 2007, 18:23

New video:

http://www.disciples3.ru/gallery/video/ ... ri2007.avi

EDIT:

Just watched it. Nice. And that pale demon - is super awesome

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ThunderTitan
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Unread postby ThunderTitan » 10 May 2007, 12:43

The unit art is awesome, but 3D still ain't there yet... not without using heavy lighting effects.
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Unread postby MistWeaver » 10 May 2007, 12:57

Yeah, but what I dont like at all - is global map.

And bad news :

recomended sys.req.
Processor: AMD 4800+ or Intel Core 2 Duo 2600.
RAM: 1 gigabytes.
Video: ATI Radeon 1900 or NVidia 7600 (DirectX compatible), 256 megabytes.

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ThunderTitan
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Unread postby ThunderTitan » 10 May 2007, 13:40

That doesn't seem that much for the recommended ones. And i believe Richard Therrien said he ran the game on an FX 5200 just fine.
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Unread postby MistWeaver » 10 May 2007, 13:51

And last year Anry said that it was fine even on GF3 Ti. So..

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ThunderTitan
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Unread postby ThunderTitan » 10 May 2007, 14:43

This was recently. And the Recommended settings are normaly what you need for it to run at High, no?
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Alt-0128: €

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Unread postby Campaigner » 13 May 2007, 12:33

I don't know if there is any "rule" in the gameindustry as to what exactly "recommended system requirements" mean. What I've read is that recommended specs mean that the game will run flawlessly on the lowest settings on recommended specs.

There would need to be some directions towards this but they have to be varied and stuff since a game with a locked view (Diablo) can't compare to one with a free camera (WoW).

Anyway, it's irrelevant that the game recommends dualcore and old graphics cards when there's new things like quadcore and DirectX 10 graphics cards out. And those that can't afford that are out of the game.

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Unread postby ThunderTitan » 13 May 2007, 13:28

Recommended should mean it runs flawlessly on medium... not that that's always the case.
Disclaimer: May contain sarcasm!
I have never faked a sarcasm in my entire life. - ???
"With ABC deleting dynamite gags from cartoons, do you find that your children are using explosives less frequently?" — Mark LoPresti

Alt-0128: €

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