Fallout

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darknessfood
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Unread postby darknessfood » 11 Nov 2008, 13:31

ThunderTitan wrote:An 80's porno cop with 90's glasses...
Right you are :D!
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Ethric
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Unread postby Ethric » 11 Nov 2008, 15:38

Don't forget the hat *insert hat-smiley here*

A bit closer to the topic, this game does seem to suffer at least one glaring design flaw: you reach max level (20) long before you are done, unless you run from start to end doing only the necessary things to finish it (I assume, haven't done so). If you take your time and see the sights, you will reach 20 and then what? It would certainly spoil it for me.

Fortunately people are already well underway modding it, alleviating the too fast leveling and trying to do away with the console features that make it too easy.
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Unread postby Angelspit » 11 Nov 2008, 15:44

ThunderTitan wrote:An 80's porno cop with 90's glasses...
I was about to suggest a child-molesting cop straight from a straight-to-video movie, but yours sounds good as well.
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ThunderTitan
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Unread postby ThunderTitan » 11 Nov 2008, 18:38

Angelspit wrote:I was about to suggest a child-molesting cop straight from a straight-to-video movie, but yours sounds good as well.
I didn't say what kind of porn on purpose...
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Ethric
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Unread postby Ethric » 11 Nov 2008, 18:53

Fear the stache of dubiousness :D
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Ethric
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Unread postby Ethric » 12 Nov 2008, 15:54

Many rebalance mods in the making, some more promising than others, but what they all have in common is reducing speed of leveling and making the game overall less console (that is, effectively harder and more unforgiving). I keep having to restart every time I find a new one I like the sound of, they're all of course alpha/beta at this stage, made with hex-editing due to the lack of a proper construction kit.

I can however safely recommend this. It's simply music from Fallout 1, 2 and tactics, and playing with this gave me a far better feeling than the originals music. I use the word original in it's broadest possible sense, since it seems to be mostly slightly remastered oblivion tracks.
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Unread postby PhoenixReborn » 12 Nov 2008, 16:13

It seems very likely they will release a construction set. If I remember right there was a gap between the release of the game and the release of the CS for Oblivion.

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Ethric
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Unread postby Ethric » 12 Nov 2008, 16:34

Appearantly, it's not a priority right now, but every day they don't release it only fuels the conspiracy theory: they want to quench modding to be able to charge for their own silly little mods, like they did with oblivion (not the quenching, but making their own mods and selling them). Personally I don't much like purchesable minimods by the devs, they could release a few small ones for free but focus their main effort on making expansions that go above and beyond what most mods can do in terms of added content.
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Unread postby PhoenixReborn » 12 Nov 2008, 19:07

I agree there. I didn't purchase a single DLC for Oblivion, nor the expansions either.

Still in the long-term releasing a CS is a good way to get long-term sales after the initial purchasing rush/hype wears off.

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Unread postby Veldrynus » 14 Nov 2008, 04:20

My guy kicking ass:

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Things are going well so far. The only problem is that I'm constantly low on caps, without spending any.
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Unread postby Grumpy Old Wizard » 14 Nov 2008, 11:42

Cool. I haven't used big guns yet. Here is my unarmed babe.

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Unread postby MistWeaver » 15 Nov 2008, 21:51

How can I view my char from the front ?

And yeah, game controls suck so hard I can almost see xbox ears stick up from it. Hiding weapon with double reload key ? Cmon...

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Unread postby Grumpy Old Wizard » 16 Nov 2008, 07:21

Press and hold down the F key (assuming you didn't change the default controls) and then you can rotate the camera with the mouse.
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Veldrynus
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Unread postby Veldrynus » 16 Nov 2008, 12:33

Damn, I got addicted to this game.
Veldryn 15:15 And Vel found a dirty old jawbone of a walrus and put forth his hand, and took it, and in his unholy rage, he slew thirty four thousand men and children therewith.

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arturchix
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Unread postby arturchix » 17 Nov 2008, 17:43

After ~ 30 hours of playing I've come to a conclusion that Fallout 3 is plain boring. First, Bethesda didn't even bother try create something new - the game engine, inventory system, controls, dialogues, even character voices are all the same. While I was talking to Three Dog or another local fellow I could swear I'm talking with Baurus from Oblivion. When I was about to leave the first dungeon I was about to bet on anything I have that my character will be able to change his sex before leaving the vault - bingo!

The graphics are simply creeping me out - I realize this is supposed to be Fallout but I can't force myself to wander around the desert and burned-to ground buildings for very long - the environment is disgusting.

The radio is repetitive and annoying - you are given a choice to listen the same 5 songs and Three Dog bullsh*t stuff ~ 5 times per hour until your ears start to hurt and you're forced to turn off the radio.

There is no transportation - fast travel may be cool (again - Oblivion) but if I have to travel half world away to reach my destination and can't even use a motorcycle to move faster, that ain't cool. The world map is too huge for such a little amount of quests present in the game.

My summary - Fallout 3 is a technologically upgraded Oblivion in an apocalyptic setting with lots of guns and lasers, including some stuff from Bioshock like music and artwork. Because of the emptiness of the game I've no doubt Oblivion is far more superior to Fallout 3 even though both games are lifeless (maybe that's because I recently finished Witcher). Of course, the game is not a total disaster and still can provide some fun but still it's boring and certainly not a worthy candidate to become a GotY.

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Unread postby Asheera » 17 Nov 2008, 18:01

arturchix wrote:The graphics are simply creeping me out - I realize this is supposed to be Fallout but I can't force myself to wander around the desert and burned-to ground buildings for very long - the environment is disgusting.
Maybe that's what they aimed for? A disgusting environment? :P
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arturchix
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Unread postby arturchix » 17 Nov 2008, 18:05

Probably, but I don't like it. The whole gameplay feels like constantly playing in a garbage can, everything is broken, rusty and dirty... :ill:

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darknessfood
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Unread postby darknessfood » 17 Nov 2008, 18:18

Wel, that's how a world would look like after a nuclear accident and aliens and stuff like that...
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Ethric
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Unread postby Ethric » 17 Nov 2008, 18:22

Yeah the graphics are supposed to be that way, how else could they be?

But on the other points, I'll have to agree. It could have been so much better if they had stayed with the original Fallout character development system, instead of mixing in the far inferior console-system they use in Oblivion. But they were making a console game, weren't they...
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darknessfood
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Unread postby darknessfood » 17 Nov 2008, 18:26

No, they started out with the pc version, and afterwards they worked on the console version (I think because of the succes of Oblivion) and they made it simultatiously...
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