Tavern question(s)

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Akul
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Tavern question(s)

Unread postby Akul » 11 Dec 2006, 18:32

I have few questions concerning the tavern script:

1. Does the pic you showed on your site regard only one tavern or all taverns on the map.

2. Is it posible to change the stats of heroes in taverns (example: You enter the tavern. Three heroes are there. One is lv. 4 paladin, one a lv. 3 ranger...)?

3. Can the tavern script effect the taverns in towns?

4. Is it posible to give certain heroes in taverns artifacts and spells?

5*. Is it posible to make a script that frees a hero from your prison and gives him another flag?

*I know that this isn't connected with taverns, but I needed to ask.
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Re: Tavern question(s)

Unread postby Dalai » 13 Dec 2006, 18:14

Sauron wrote:1. Does the pic you showed on your site regard only one tavern or all taverns on the map.
All taverns. But if you need, you can design a system of scripts, and it can be very flexible. So you will have a custom price for any case in the game.
2. Is it posible to change the stats of heroes in taverns (example: You enter the tavern. Three heroes are there. One is lv. 4 paladin, one a lv. 3 ranger...)?
No. At least for now.
3. Can the tavern script effect the taverns in towns?
It will.
4. Is it posible to give certain heroes in taverns artifacts and spells?
Same as #3.
5*. Is it posible to make a script that frees a hero from your prison and gives him another flag?
*I know that this isn't connected with taverns, but I needed to ask.
I know that this isn't connected with taverns, but I have to answer :) - no.
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Re: Tavern question(s)

Unread postby Le_Faucheur » 13 Dec 2006, 21:58

Dalai wrote:
4. Is it posible to give certain heroes in taverns artifacts and spells?
Same as #3.
really? that would be very cool, you would have really different heroes in the tavern!

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Unread postby Dalai » 14 Dec 2006, 10:06

Oupsssss!!!!! :ill:
Same as #2 - Not possible, at least for now. Sorry.
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Unread postby Le_Faucheur » 14 Dec 2006, 20:40

indeed, I feared you made the mistake, that's why I asked.
would be so cool if at least we could know or choose the level 1 spell each magic hero knows. or something like in heroes 3, where heroes had all their own spell! (of course no chain lightning for somlyr :D )

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Unread postby BDragon » 15 Dec 2006, 11:14

Le_Faucheur wrote:indeed, I feared you made the mistake, that's why I asked.
would be so cool if at least we could know or choose the level 1 spell each magic hero knows. or something like in heroes 3, where heroes had all their own spell! (of course no chain lightning for somlyr :D )
You right, it will be cool, but i afraid it will not be on 3.52/3.6...
Or maybe on 3.53/3.61. :D Dalai: see yourself alot of cool ideas and you working on something we don't know... :( Make new topic about ToDo list and we will know what you want to make to next version... Am i right? 8|
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Unread postby Dalai » 15 Dec 2006, 15:54

BDragon wrote: see yourself alot of cool ideas and you working on something we don't know... :( Make new topic about ToDo list and we will know what you want to make to next version... Am i right? 8|
I made a topic about economy, but it went somewhat offtopic. We are working on some ideas in this field.
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Unread postby BDragon » 16 Dec 2006, 09:34

So you take from there... Ok, thaks... Now I'll post there!!! :D
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Unread postby Akul » 16 Dec 2006, 11:51

BTW, Dalai, are there any other cool new features?
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