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Official forum of the Equilibris mod to Heroes of Might and Magic IV (Russian forum)
bhooshanar
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`F4' solution

Unread postby bhooshanar » 24 Mar 2008, 08:15

F4 solution:
On advanture screen it works. But in combat screen, no effect!

I have installed again (complete install)
But no use:(

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jeff
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Re: ALT-Tab

Unread postby jeff » 24 Mar 2008, 12:56

bhooshanar wrote:Alt-tab is giving me some prob.s in equilibris. It sometimes invokes menu bar(necromency and summoning menu). And pressing alt-E does not removes menu bar. This causes prob. in combat screen. Creatures on the right side of screen are not visible.

2nd prob. is heroes exe crashes (almost always when `start' key is pressed). (I have 3.o patch installed and I have all the expansions.
I had this problem when I first installed H-IV on my new laptop that came with Vista, when I used the compatibility mode and chose either Win98 or XP, can't remember which, the menu bar went away and the game now runs fine. Now you did not mention which OS you're using so this may or may not help. ;|
Mala Ipsa Nova :bugsquash:

bhooshanar
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Unread postby bhooshanar » 26 Mar 2008, 09:14

I am using XP SP2 (32-bit)

By the way, when is the next euqilibris mod scheduled to release?

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avt104981
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Unread postby avt104981 » 27 Mar 2008, 04:53

bhooshanar wrote:
By the way, when is the next euqilibris mod scheduled to release?

June 2014.

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Metathron
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Unread postby Metathron » 27 Mar 2008, 12:39

Don't you believe avt104981, he's always been a sort of "Glass is half full" kinda guy. ;)
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bhooshanar
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Unread postby bhooshanar » 29 Mar 2008, 06:47

No, I am serious. Is there any official statement by Equilibris Team anywhere on this forum about next release? On Equilibris website, the latest news if of Tournamnet (Jan 2008).

@Dalai: Is it true that next release will be released in a month?

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BUG in Loading Saved Game

Unread postby bhooshanar » 24 Apr 2008, 16:27

Hey,
This screen's resolution changing bus is really bothring me.
Can something be done abou it?

I have discovered one more bug :)

In Multiplayer mode (through LAN) when I am in the game and I press load game; I get the list of saved games. After loading, my opponent sees entire map!
So I have to quit 1st and then load the game

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darknessfood
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Unread postby darknessfood » 24 Apr 2008, 23:29

Maybe he CHEATED, OR it's just an anoying bugg. But it could be that he used a cheat that makes the map visible (in signleplayer that is) and then started playing against you agains and it's still on (it's a toggle cheat, so enter it again to turn it off)!
You can either agree with me, or be wrong...

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Unread postby bhooshanar » 29 Apr 2008, 11:39

no he does not uses cheat bocz this has happened with me too. i could see entire map!

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Muszka
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Unread postby Muszka » 15 Oct 2008, 08:53

I found a rather strange bug. While I played Koni's Das Auge Des Osiris map, I leveled up 2 out of my four heroes to level 70, but after that they still got experience from battle. They could not level up, but they drained the experience from the other two heroes.

I wonder had anyone else met this bug, or does someone know the reason behind it? Or how to solve it, if it appears next time?
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TheUnknown
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Unread postby TheUnknown » 17 Oct 2008, 13:59

I leveled up 2 out of my four heroes to level 70, but after that they still got experience from battle. They could not level up, but they drained the experience from the other two heroes.
Try changing the maximum level allowed to 70 in the map options.

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Muszka
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Unread postby Muszka » 17 Oct 2008, 16:16

It's a unique bug and I don't know if it will occur twice. Anyhow I don't really have time restarting the map. But thanks.
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Unread postby HodgePodge » 17 Oct 2008, 16:26

Muszka wrote:I found a rather strange bug. While I played Koni's Das Auge Des Osiris map, I leveled up 2 out of my four heroes to level 70, but after that they still got experience from battle. They could not level up, but they drained the experience from the other two heroes.

I wonder had anyone else met this bug, or does someone know the reason behind it? Or how to solve it, if it appears next time?
In my games, my Level 70 Hero's experience is always given to (or divided among) the lesser level Hero(es) in addition to their own.
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Muszka
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Unread postby Muszka » 17 Oct 2008, 17:02

That's why I reported as a bug, since it used to worked the same way to me to. :)
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HodgePodge
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Unread postby HodgePodge » 18 Oct 2008, 03:52

Sometimes if there are a lot of Heroes in one army, the experience gained has too much text for the window. Maybe it was just hidden. ;|
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Muszka
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Unread postby Muszka » 18 Oct 2008, 09:42

I'm 100% positive that it's not so. First I thought that too, but than I watched the gained xp before and after the battle and sadly isn't so.
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Black Ghost
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Unread postby Black Ghost » 19 Nov 2008, 16:00

I'm not sure if it was mentioned but in the townscreen there are displayed false creature's adventure mov. points .

For instance Naga with 24 adv movement has in the window 28 displayed or Black Dragon with 30 has in the window 45.

Speed (initiative) values are correct.
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Ettercap
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Unread postby Ettercap » 11 Sep 2009, 13:14

Not to big a deal, this is using Equalibris v3.51.
In the Blacksmith's and Armories the arrows < [item] > to select and deselect items are gone. You need to click on an item to add them, but you can't subract. You need to exit and re-enter if you make a mistake.
I haven't used any previous versions of Equalibris, so I'm not sure if this has been a problem in the past.

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Yurian Stonebow
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Bug found in H4's battle mechanics

Unread postby Yurian Stonebow » 05 Mar 2013, 00:27

Image

Heroes IV mod Equilibris 3.51, the heroes carry no artifacts with them. That's a bug I tell you. How can a mechanic unit be blinded by the unicorns? Straight out - it just isn't possible.

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Dalai
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Re: Bug found in H4's battle mechanics

Unread postby Dalai » 05 Mar 2013, 16:22

Yurian Stonebow wrote: Heroes IV mod Equilibris 3.51, the heroes carry no artifacts with them. That's a bug I tell you. How can a mechanic unit be blinded by the unicorns? Straight out - it just isn't possible.
It's a known bug, it proves (as if anyone needed proof :)) that spell "Blind" and ability "Blind" are different things. IIRC, it can be reproduced in vanilla version too.
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