Campaign Editor

Official forum of the Equilibris mod to Heroes of Might and Magic IV (Russian forum)

Moderator: Moderators

User avatar
BDragon
Scout
Scout
Posts: 183
Joined: 22 Apr 2006
Location: Israel in england ;)

Postby BDragon » Jun 14 2006, 20:39

Single resource markets

What is it?
Black Dragon...

User avatar
Crusard
Equilibris Team
Equilibris Team
Posts: 217
Joined: 06 Jan 2006
Location: Buenos Aires, Argentina
Contact:

Postby Crusard » Jun 15 2006, 2:24

Remember the Crystal Market Stall on the screenshot a while ago? Well this is the Sulfur one. Guess what each should do :)
Image

User avatar
BDragon
Scout
Scout
Posts: 183
Joined: 22 Apr 2006
Location: Israel in england ;)

Postby BDragon » Jun 15 2006, 9:12

Ok thanks! ;) :tsup:
And the last question is:
Creature quest huts

What this? :|
Black Dragon...

User avatar
Akul
Round Table Hero
Round Table Hero
Posts: 1543
Joined: 06 Jan 2006

Postby Akul » Jun 15 2006, 13:03

BDragon wrote:Ok thanks! ;) :tsup:
And the last question is:
Creature quest huts

What this? :|


Quest huts that look like creature dwelings I supose.
I am back and ready to... ready to... post things.

User avatar
jeff
Moderator
Moderator
Posts: 3713
Joined: 06 Jan 2006

Postby jeff » Jun 15 2006, 13:46

Dalai wrote:

I'll try to update the list with artifacts later.


Are you getting close to giving us the list of artifacts, it would sure help me in writing the story for my campaign? :beg:
Mala Ipsa Nova :bugsquash:

User avatar
pacobac
Pixie
Pixie
Posts: 110
Joined: 01 Feb 2006
Location: france
Contact:

Postby pacobac » Jun 19 2006, 17:31

mega dragon and seemonster dweling are very interesting but be carreful about mega dragon, the most very powerful monster in the game, i think growth and cost need good equilibration, as 10000 gold and 2 each all ressources and one creature by week as blacky....

User avatar
BDragon
Scout
Scout
Posts: 183
Joined: 22 Apr 2006
Location: Israel in england ;)

Postby BDragon » Jun 19 2006, 19:42

pacobac wrote:mega dragon and seemonster dweling are very interesting but be carreful about mega dragon, the most very powerful monster in the game, i think growth and cost need good equilibration, as 10000 gold and 2 each all ressources and one creature by week as blacky....

No, 8000 Gold and 4 sulfer, and the growth is 1 in two weeks, 1 black dragon is 1 week, and mega dragon 0.5 in 1 week, i try and see 2 black dragon exactly like 1 mega dragon... test it...
Black Dragon...

rhomboidspace
Leprechaun
Leprechaun
Posts: 27
Joined: 06 Jan 2006

Postby rhomboidspace » Jun 20 2006, 23:48

Dalai wrote:
jeff wrote:So is it possible you could give a list of artifacts (with abilities), building, etc that will definitely be part of the next release?

Aproximate list of objects, planned for Equilibris 3.6

Object [comments - optional] (probability measure - 5 - almost done, 1- slight chance)

Field Taverns (5)
Walls for adventure map (5)
Creature Dwellings [Megadragon, Sea Monster] (5)
Quest Huts [several] (5)
New types of prison (5)
Bridge crossing (5)
Creature quest huts (5)
Dead creatures [as a decoration] (5)
Decorartion objects [several bushes, logs, mushrooms, etc.] (5)
Statues [3-5] (5)
Creature bank(s) [1-3] (4)
New watch towers [improved, no comments until release] (3)
Single resource markets (2)

I'll try to update the list with artifacts later.


any possibilities of getting a list of other features that are deffinately going to be in that you mentioned you were goig to try to add.

things like:

script commands, to disabel hero types from being hired;
Get_Army_Info, type commands;
or large decorative objects, like mountians, that don't alter terrain level

User avatar
pacobac
Pixie
Pixie
Posts: 110
Joined: 01 Feb 2006
Location: france
Contact:

Postby pacobac » Jun 22 2006, 20:30

1 black dragon is 1 week, and mega dragon 0.5 in 1 week, i try and see 2 black dragon exactly like 1 mega dragon... test it...


i mean like blakies on dweling externe, is one by 2 week you are right, but i mean mega is so powerful, need cost more than blaky.....

Le_Faucheur
Scout
Scout
Posts: 173
Joined: 28 Apr 2006

Postby Le_Faucheur » Jun 26 2006, 18:37

maybe 12000 gold instead of 10000. he is 3 times stronger than the black,but does about the same amount of damages.

User avatar
BDragon
Scout
Scout
Posts: 183
Joined: 22 Apr 2006
Location: Israel in england ;)

Postby BDragon » Jun 30 2006, 11:24

No, the much of gold it's can be 8000...
Like in 1 week 2 creatures, 2x4000=8000
And 1800x3=8000... so it be 8000, and 8 sulfur. ;) (i don't remember wherei read this but i know the much of gold is 8000.) when i found i show you! ;)
Black Dragon...

Le_Faucheur
Scout
Scout
Posts: 173
Joined: 28 Apr 2006

Postby Le_Faucheur » Jun 30 2006, 17:01

I don't see why you wouldn't be able to give them the cost you want.It's only a number,it shouldn't be hard to change it...
1800 x 3 = 8000?? 8|

User avatar
jeff
Moderator
Moderator
Posts: 3713
Joined: 06 Jan 2006

Postby jeff » Jun 30 2006, 17:26

Le_Faucheur wrote:I don't see why you wouldn't be able to give them the cost you want.It's only a number,it shouldn't be hard to change it...
1800 x 3 = 8000?? 8|


In fact you can, there is a group of scripted quest huts that have been developed already, and one is a quest hut that has been scripted to be a Megadragon dwelling. While the cost has been set, it would be very easy to change it in the editor. This hut, a Sea Monster Hut and several other useful creations are available at CH in their download section, I believe under the useful H-IV tools. :D
Mala Ipsa Nova :bugsquash:

User avatar
BDragon
Scout
Scout
Posts: 183
Joined: 22 Apr 2006
Location: Israel in england ;)

Postby BDragon » Jun 30 2006, 20:17

Le_Faucheur wrote:I don't see why you wouldn't be able to give them the cost you want.It's only a number,it shouldn't be hard to change it...
1800 x 3 = 8000?? 8|

I'm sorry... :D
I mean 2750... the behemoth cost 2750x3, and thunderbird 1800x4... LOL... ;)
Black Dragon...

User avatar
jeff
Moderator
Moderator
Posts: 3713
Joined: 06 Jan 2006

Postby jeff » Jul 25 2006, 22:58

Has the combat script been fixed? In H-IV without the mod, both the victory and defeat scripts currently run regardless of the outcome of the actual combat. Does 3.51 or 3.6 have this corrected, if not is there any plans on correcting this or is it too hard to do. I am aware of the scripting work arounds and have used them successfully, but life would be easier if they were fixed.
Mala Ipsa Nova :bugsquash:

User avatar
Akul
Round Table Hero
Round Table Hero
Posts: 1543
Joined: 06 Jan 2006

Postby Akul » Jul 31 2006, 12:48

Hope that they have fixed it.

Can you make a trigerrable script that changes heroes animations and textures by removing or adding horses? That option would make RPG maps better (buy a horse and you'll get extra movement)?
I am back and ready to... ready to... post things.

Gust
Leprechaun
Leprechaun
Posts: 2
Joined: 21 Jan 2011

Postby Gust » Jan 21 2011, 12:42

Hey!!! Where I can download Equilibris 3.6 ??? I have been searching everywhere. Nowhere found :(

User avatar
jeff
Moderator
Moderator
Posts: 3713
Joined: 06 Jan 2006

Postby jeff » Jan 21 2011, 20:59

Unfortunately 3.6 was never released, and it is not clear whether it ever will be.
Mala Ipsa Nova :bugsquash:

Gust
Leprechaun
Leprechaun
Posts: 2
Joined: 21 Jan 2011

Postby Gust » Jan 29 2011, 18:03

Hey, common, guys, release it.


Return to “Equilibris”

Who is online

Users browsing this forum: No registered users and 2 guests