Artifact Idea for Equilibris

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Kranyum
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Artifact Idea for Equilibris

Postby Kranyum » Feb 11 2012, 15:13

Hello:


I would love it if the new version of Equilibris would introduce more artifacts that mimic creature abilities. Two examples:

Eye of the Medusa (headpiece)
Grants:
- Infinite Shots
- Stone Gaze

or

Skin of the Minotaur (armor or shield)
Grants:
- Minotaur Block chance

Is this possible?

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Dalai
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Postby Dalai » Feb 11 2012, 17:37

Yes, it is possible. Though artifacts to make heroes stronger are low in the list of priorities due to balance considerations.
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Kranyum
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Postby Kranyum » Feb 12 2012, 8:31

Hey Dalai, Nice to see you are still here and interessed in the project.

About balance: my response is: screw balance, I'm looking for some nice Single Player fun (as I have in all my heroes carreer)

Would be nice to give mapmakers some more options, in multiplayer these things could just as well be disabled.

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Dalai
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Postby Dalai » Feb 12 2012, 11:29

Kranyum wrote:About balance: my response is: screw balance

:D
Sorry, can't do that.
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Hellburn
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Postby Hellburn » Feb 15 2012, 13:51

I have a artifact-related question.
Where can I find Spirit of Oppression (new eq artifact) in map editor?

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Koni
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Postby Koni » Feb 15 2012, 14:20

I have it under "Addons" - "Equilibris Artifacts".
There are only 2: The Griffin Helmet and the Spirit of Oppression

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Postby Kranyum » Feb 16 2012, 22:31

Dalai wrote:
Kranyum wrote:About balance: my response is: screw balance

:D
Sorry, can't do that.


Put it as disabled in the artifact menu? For mapmakers who want to add some fun maps maybe?

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Dalai
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Postby Dalai » Feb 17 2012, 13:07

Kranyum wrote:Put it as disabled in the artifact menu? For mapmakers who want to add some fun maps maybe?
It's not about limiting players. It's about prioritizing scarce development resources.
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Postby dD_ShockTrooper » Aug 9 2012, 10:58

What about artifacts that make creatures stronger, such as an ammo cart for example, to give all creatures in the army infinite ammo until the hero drops dead?


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