Fun With Caravans

Comments about the Pictures of the Day.
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Angelspit
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Fun With Caravans

Unread postby Angelspit » 05 Oct 2007, 19:52

Caravans, obstacles and a computer player. Enough said. Thanks H5forem and zenithale.

If you would like to take a look at the original page visit this link:
https://www.celestialheavens.com/show_b ... php?id=297
I'm on Steam and Xbox Live.

Falsted
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Fun With Caravans

Unread postby Falsted » 05 Oct 2007, 21:51

Does the computer player not attack them or something? lol

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Ya5MieL
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Fun With Caravans

Unread postby Ya5MieL » 06 Oct 2007, 00:12

I encountered a same problem. AI surrounded itself with caravans and was unable to leave the castle with its lv20 hero :)

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Elvin
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Fun With Caravans

Unread postby Elvin » 06 Oct 2007, 00:54

I saw that in Lota, very annoying.
I, for one, am dying to find out what colour they paint Michael's toenails.
- Metathron

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PhoenixReborn
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Unread postby PhoenixReborn » 06 Oct 2007, 17:14

I guess it's more proof that the developers don't play the game themselves.

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arturchix
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Fun With Caravans

Unread postby arturchix » 06 Oct 2007, 18:34

lol, the AI shines as usual. :P

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Akul
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Fun With Caravans

Unread postby Akul » 06 Oct 2007, 20:13

To PhoenixReborn:

When TotE arrives, this bug might dissapear as well.
I am back and ready to... ready to... post things.

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PhoenixReborn
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Re: Fun With Caravans

Unread postby PhoenixReborn » 07 Oct 2007, 02:47

Akul wrote:To PhoenixReborn:

When TotE arrives, this bug might dissapear as well.
Hey don't get me wrong, I still like the game. But actually in the screenshot, the one with red caravans is from the ToTE demo so I don't see it changing.

How much do you guys use caravans? I use them occasionally to get creatures from dwellings, but I never use the castle to castle thing.

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Elvin
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Unread postby Elvin » 07 Oct 2007, 08:22

Lol I use them constantly. And I tend to leave units unrecruited just in case I have to transport them to another town closest for summoning with the hero.
I, for one, am dying to find out what colour they paint Michael's toenails.
- Metathron

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michiganjf
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Fun With Caravans

Unread postby michiganjf » 07 Oct 2007, 20:04

All versions of Heroes have had AI quirks which resulted in similar disadvantages for the computer players. UBI should attempt a fix for this, but Heroes AI has never been intuitive enough to solve every position anomaly the computer heroes encounter. Maybe someday (sigh).

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asandir
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Fun With Caravans

Unread postby asandir » 08 Oct 2007, 02:11

always amusing seeing these things, whatever game it happens to come from



cheers
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Orfinn
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Fun With Caravans

Unread postby Orfinn » 08 Oct 2007, 12:10

Wow! Trafficing!

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Bandobras Took
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Unread postby Bandobras Took » 10 Oct 2007, 00:50

PhoenixReborn wrote:I guess it's more proof that the developers don't play the game themselves.
Likewise, the AI's handling of boats in Heroes II was clear proof that Jon van Caneghem didn't play Heroes. ;)
Far too many people speak their minds without first verifying the quality of their source material.

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Kalah
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Fun With Caravans

Unread postby Kalah » 10 Oct 2007, 01:28

Wheee hiiihi hihihihi.... ooh, can't stop laughing...
In War: Resolution, In Defeat: Defiance, In Victory: Magnanimity, In Peace: Goodwill.

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Elvin
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Unread postby Elvin » 10 Oct 2007, 02:10

Right :D
I, for one, am dying to find out what colour they paint Michael's toenails.
- Metathron

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PhoenixReborn
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Unread postby PhoenixReborn » 10 Oct 2007, 03:46

I was amused to find the JVC corral in mm 7. 8|

Are we being forgiving? Isn't this kind of behavior stuff that should be fixed in patches?

Homm V does some similar stuff with boats also, on occasion. The spirit lives on!

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rdeford
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Fun With Caravans

Unread postby rdeford » 11 Oct 2007, 16:25

The term AI, when used to refer to any game's computer controlled opponents, is a misnomer. Consequently, given the current state of technology, there will always be problems comparable to this someplace in every game. All we can do is argue and complain about when, where, and how they will show up.
rdeford, Mage Of Soquim

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living and letting live, is the simple basis for it all."

Ernest Holmes 1984


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