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ThunderTitan
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Unread postby ThunderTitan » 27 Jul 2006, 19:14

The problem comes as you can surround the stack with low number stacks, and make the attacker have to kill them all to get to the stack behind them. A 4x4 stack would have big problems getting to a 2x2 one. The enemy can even move another stack in position after you killed the first four.
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Unread postby DaemianLucifer » 27 Jul 2006, 19:29

Depends on the BF and its rules.But in HIV it was quite a valid tactics to use zoc to prevent your enemy fro reaching your archers.Imo,its a good way of covering your troops.With stacks growing with their size,it would be even better.BUt then the BF tiles should be very small to balnce properly.

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Unread postby ThunderTitan » 27 Jul 2006, 19:32

In H4 the size difference wasn't so big.
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Unread postby DaemianLucifer » 27 Jul 2006, 19:40

Yes it was.The megadragon was as big as at least four pixies.But thats beside the point.In my first post on this topic I did say if we had a BF similar to HIV,but bigger,this might work.

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Unread postby ThunderTitan » 27 Jul 2006, 19:53

4x4 units isn't 4 times 1 unit. And the MD didn't have a square shape.

The BF size has nothing to do with what i said. Creature size does. But i guess it could be balanced in some way, it just might take too much effort.
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