Gargoyles Confirmed

Comments about the Pictures of the Day.
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Kalah
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Gargoyles Confirmed

Unread postby Kalah » 10 Sep 2014, 09:18

A battlefield shot released by <a href="/https://static14.cdn.ubi.com/mmh7/prod/ ... Ubisoft</a>, showing units with a typical Gargoyle appearance.

If you would like to take a look at the original page visit this link:
https://www.celestialheavens.com/show_b ... php?id=944
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mr.hackcrag
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Unread postby mr.hackcrag » 10 Sep 2014, 16:46

Where are the gargoyles?

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parcaleste
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Unread postby parcaleste » 10 Sep 2014, 17:15

^ Ouch @Vampires and their infrared vision. They are so fucked now...

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Panda Tar
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Unread postby Panda Tar » 10 Sep 2014, 17:28

I definitely don't like the swordbearer. Everything about him feels... hm, doesn't feel actually. He feels like a brute, something from another faction, something like a Stronghold/Fortress hero, like Tazar.
"There’s nothing to fear but fear itself and maybe some mild to moderate jellification of bones." Cave Johnson, Portal 2. :panda:

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Mirez
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Unread postby Mirez » 10 Sep 2014, 18:22

Panda Tar wrote:I definitely don't like the swordbearer. Everything about him feels... hm, doesn't feel actually. He feels like a brute, something from another faction, something like a Stronghold/Fortress hero, like Tazar.
I completely agree, I really don't see the need for 2 champion units in the first place.

Also, I don't like the gargolye's design, what's wrong with H3's gargolyes?
treants are dendrosexual 0_o

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Panda Tar
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Unread postby Panda Tar » 10 Sep 2014, 19:24

They were more accurate in older Heroes games. In fact, given some cultural basis, gargoyles could even be a part of human faction (ditch the wolves, place gargoyles, fire the swordbearer, place a war machine-like unit instead, as in Heroes 4) *glaring menacingly at swordbearer mouthing "I don't like you"*.

Academy is truly feeling like an animated playground, where nothing looks truly alive, only enchanted. Probably they wanted to make it look like everything depends on magic in that faction.
"There’s nothing to fear but fear itself and maybe some mild to moderate jellification of bones." Cave Johnson, Portal 2. :panda:

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Unread postby mr.hackcrag » 10 Sep 2014, 20:33

I don't think they should release pics with the current graphics. It just makes me feel bad about the game.

Academy line-up is pretty nice, but I wish they would start evolving some of the factions instead of rehashing the same stuff from over decade ago.

Also, image could use more hexes. :devil:

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Kalah
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Gargoyles Confirmed

Unread postby Kalah » 10 Sep 2014, 21:11

Some fans are never happy. Many request pictures immediately so they can see what's going on, even if it's still a work in progress, while others say they don't want to see anything ... ;)
In War: Resolution, In Defeat: Defiance, In Victory: Magnanimity, In Peace: Goodwill.

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Unread postby Panda Tar » 10 Sep 2014, 21:26

At least there's not a third kind, one that wants to see with one eye, while the other is closed.

To me, if the game visuals were akin to Okami's, that'd be nice.
"There’s nothing to fear but fear itself and maybe some mild to moderate jellification of bones." Cave Johnson, Portal 2. :panda:

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Re: Gargoyles Confirmed

Unread postby mr.hackcrag » 10 Sep 2014, 21:58

Kalah wrote:so they can see what's going on ;)
By the looks of it, nothing new is going on. :S

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Unread postby Variol » 11 Sep 2014, 00:56

I think the units on the battlefield look quite good.

I'm really hoping to see "mostly" different units AND, you guessed it, a different number of units for each faction.

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Ryder
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Gargoyles Confirmed

Unread postby Ryder » 11 Sep 2014, 07:47

The gameplay would want to be better than the graphics. I know it's only one screenshot but it looks very ordinary.

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Gargoyles Confirmed

Unread postby ToweringAmishPlumber » 11 Sep 2014, 16:57

Argh. Ugly, ugly, ugly. The only nice thing in this screenshot is the back round at the top of the screenshot.


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