The dragon sees all. Another shot from <b>markkur</b> using the <a href="/viewtopic.php?t=14204">PRT-Mod</a>.
If you would like to take a look at the original page visit this link:
https://www.celestialheavens.com/show_b ... php?id=853
Dragon Overseer
Dragon Overseer
In War: Resolution, In Defeat: Defiance, In Victory: Magnanimity, In Peace: Goodwill.
- GreatEmerald
- CH Staff
- Posts: 3330
- Joined: 24 Jul 2009
- Location: Netherlands
Just checked it. Not really much better, especially the one in front left part, sorry. It's not your fault though, you can not compete in picture quality of 3D in realtime with something that was rendered for as long as it needed. In extreme case with unlimited processing power you'll just get a picture almost as good as 2D. The question is not "which is better?" (2D by far, obviously), the question is "Is the trade-off worth it?"
"Not a shred of evidence exists in favour of the idea that life is serious." Brendan Gill
Well obviously, I known it's never been worth it to you...for over a year now since our last disagreement at EE Let's not do that again here, it's a picture thread. You don't like my pictures...fair enough; I already know that you think having your Hero walking a road I create i.e. that "HIlls-picture" is a bad idea.
Start/continue a 2D/3D discussion somewhere...I'll join in.
Start/continue a 2D/3D discussion somewhere...I'll join in.
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- Round Table Hero
- Posts: 1525
- Joined: 05 Jul 2006
Fyi, xuxo did some work on objects too, but what the list is I have no idea. Howeve, in this case I think the Dragon's tail has always been there
What I've noticed is sharper details on many objects, but since I have 2 vid-mods (improvements) I've no idea which mod affects what object; I suspect both Mods are good to have since the since the first tiny Mod was made to correct the vid-memory error; it was needed because the older game was not utilizing the increased vid-resources.
Btw, one of the changes that I know Xuxo made was killing and roasting the chickens on the peasant-farm, so they're not there on his PRT mod.
Fyi. if you've downloaded the WrymWyrd map "Look for a update very soon". Read the PRT thread for the info.
What I've noticed is sharper details on many objects, but since I have 2 vid-mods (improvements) I've no idea which mod affects what object; I suspect both Mods are good to have since the since the first tiny Mod was made to correct the vid-memory error; it was needed because the older game was not utilizing the increased vid-resources.
Btw, one of the changes that I know Xuxo made was killing and roasting the chickens on the peasant-farm, so they're not there on his PRT mod.
Fyi. if you've downloaded the WrymWyrd map "Look for a update very soon". Read the PRT thread for the info.
Not for heroes, yes.markkur wrote:Well obviously, I known it's never been worth it to you...for over a year now since our last disagreement at EE
Agreed.Let's not do that again here, it's a picture thread.
As I said, it's not your fault as a bad mapmaker, or even artist. I am sure you make the best possible with this editor. And I know you are one of those few who actually learned well to work with it. Your screenshots being picked by editors for the POTD is proof that they are so much better than average. My problem is with using the wrong tool for the task. Sadly, the only tool. I am convinced that 3D brings much more harm than good to mapmaking.You don't like my pictures...fair enough; I already know that you think having your Hero walking a road I create i.e. that "HIlls-picture" is a bad idea.
There is an ancient Russian form of art - making small wooden objects (like spoons) with an axe. Some talented people can use axe so masterfully that they can create really sophisticated and refined objects. But it's needless to say that even "in Soviet Russia" most spoons are made of metal in industrial way.
The fact remains - maps for Heroes 5 and 6 (Heroes in 3D) are rare attempts at mastering editor. New generation of fans does not have a faintest idea what is community of Heroes fans and why it is extremely important part of Heroes previous installments' longevity. Ubisoft "team" doesn't have it either, so no one feels any loss.
Meh... It won't change anything. And it will not be the first such topic. We better leave it at that.Start/continue a 2D/3D discussion somewhere...I'll join in.
"Not a shred of evidence exists in favour of the idea that life is serious." Brendan Gill
And here I was trying to have a wee bit o' fun and then you have to remind me of this.
I doubt I'll ever get completely past that; it's the only game I play. After all the efforts so many made (myself included) ...why user friendly, Map & Campaign Editors and Modding-support ... for a great HoMM game; to have ???, I am still in shock. I finally concluded UBI wants to spoon-feed the community.The fact remains - maps for Heroes 5 and 6 (Heroes in 3D) are rare attempts at mastering editor. New generation of fans does not have a faintest idea what is community of Heroes fans and why it is extremely important part of Heroes previous installments' longevity. Ubisoft "team" doesn't have it either, so no one feels any loss.
And turn a "free city" into "daycare center"? I doubt it's a sane idea.markkur wrote:I doubt I'll ever get completely past that; it's the only game I play. After all the efforts so many made (myself included) ...why user friendly, Map & Campaign Editors and Modding-support ... for a great HoMM game; to have ???, I am still in shock. I finally concluded UBI wants to spoon-feed the community.
Anyway, I prefer the Hanlon's razor explanation.
"Not a shred of evidence exists in favour of the idea that life is serious." Brendan Gill
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