Heroes VI Haven

Comments about the Pictures of the Day.
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Kalah
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Heroes VI Haven

Unread postby Kalah » 26 Feb 2011, 13:44

A Haven. Looks nice.

If you would like to take a look at the original page visit this link:
https://www.celestialheavens.com/show_b ... php?id=476
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jeff
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Unread postby jeff » 26 Feb 2011, 15:21

Most of the H-6 graphics have been good, I just hope system performance won't be the cost. By the way it seems to be more of a fort than the other picture. :D
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GreatEmerald
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Unread postby GreatEmerald » 26 Feb 2011, 15:40

Somehow it looks horribly fake. Like cardboard. As if the gate was not only not able to withstand a strike from a catapult, but a good punch as well.

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hellegennes
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Unread postby hellegennes » 26 Feb 2011, 17:08

Indeed, the doors looks quite thin. Not that it is important but... anyway...

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Kalah
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Unread postby Kalah » 26 Feb 2011, 18:06

Really? The doors look thinner than the wall? Oh, no! :P
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oUcH
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Unread postby oUcH » 26 Feb 2011, 19:23

I like it , tho roofs look to elvish to me but thats obviously of no importance.

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intipacha
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Unread postby intipacha » 26 Feb 2011, 20:11

"fake - like cardboard" is the best phrase so far i'd use to describe H6 in general. thx, GreatEmerald.

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Kalah
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Unread postby Kalah » 26 Feb 2011, 20:23

Well, it is a drawing. If they wanted it to look 100 % real, they'd just build a model city and film it.
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agni
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Unread postby agni » 26 Feb 2011, 22:49

Is it lack of texturing? It does have a styrofoam cutout sort of feel to it, can't say why...

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GreatEmerald
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Re: Heroes VI Haven

Unread postby GreatEmerald » 26 Feb 2011, 23:39

agni wrote:Is it lack of texturing? It does have a styrofoam cutout sort of feel to it, can't say why...
Exactly. There's just something horribly wrong with it and you just can't put your finger on what that is exactly. Probably it's Uncanny Valley of some sort. Possibly a mix of low-res textures, strange texture colours and unrealistic mesh proportions.

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hellegennes
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Unread postby hellegennes » 27 Feb 2011, 01:52

Kalah, I am going to assume that you live in the USA and you have never actually seen medieval castles and monasteries and stuff. These usually sport a gate encased inside walls. Some had doors several feet thick; others had two or more doors, between the usual several-metres-thick walls. Like this:



http://www.woodlands-junior.kent.sch.uk ... l/door.jpg



Or that:



http://farm3.static.flickr.com/2391/204 ... b326bd.jpg



Or even that one:



http://i1.trekearth.com/photos/97754/by ... sunset.jpg





Also, in terms of engineering, it's really a crappy choice not to enclose the door inside walls, lest you want it to give way even by pure wind-force.

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FFG
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Unread postby FFG » 27 Feb 2011, 04:27

The cardboard look comes mainly from the fact that almost all these stuctures couldn't feasibly be made from stone, specifically the crenellations.



We could make these structures today with steel but that is beside the point.

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Unread postby Neidhaart » 27 Feb 2011, 15:05

Still, it's shiny.
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Mirez
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Re: Heroes VI Haven

Unread postby Mirez » 27 Feb 2011, 21:10

GreatEmerald wrote:
agni wrote:Is it lack of texturing? It does have a styrofoam cutout sort of feel to it, can't say why...
Exactly. There's just something horribly wrong with it and you just can't put your finger on what that is exactly. Probably it's Uncanny Valley of some sort. Possibly a mix of low-res textures, strange texture colours and unrealistic mesh proportions.
yes I had this feeling as well, it looks so... empty
treants are dendrosexual 0_o

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ThunderTitan
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Unread postby ThunderTitan » 28 Feb 2011, 08:11

Well it looks ok as a concept...

The door does look way too thin... maybe it's magic wood... give it some little blue pills and it becomes bigger and harder...
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