Dem bones, dem bones, dem

Comments about the Pictures of the Day.
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Infiltrator
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Unread postby Infiltrator » 22 Feb 2011, 01:48

I absolutely love XXL maps that are balanced and detailed.

From a technical point of view, there is ABSOLUTELY no way an XXL map in H6's engine should cause hickups on even a mediocre system. The amount of data displayed, and I mean polys, shaders, textures is MINUSCULE compared to what some engines can sport..

The only reason why H5 couldn't handle them was very poor optimization.
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Pitsu
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Unread postby Pitsu » 22 Feb 2011, 07:44

For instance in the crag hack helmet screen you also see the minimap. The minimap has the visible area show by a trapezoid. You can calculate and imagine from there the entire size of that map...
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Unread postby Infiltrator » 22 Feb 2011, 11:18

I noticed. How much the camera can be panned or zoomed is still up in the air (at least from my point of view), however even if you can do it to see the horizon, I can guarantee you that it doesn't even come close to some FPS's in terms of detail on screen, not to mention the amount of light sources, displacement or volumetric lights that they manage to fit in there.
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ThunderTitan
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Re: Dem bones, dem bones, dem

Unread postby ThunderTitan » 22 Feb 2011, 11:38

@Pitsu

But we don't know what size map that is... i hope it's at most medium size.
LongDarkBlues wrote:<<Proportionately, it's no larger than the biggest H3 mountain tiles, and, visually, it's much more interesting.>>
And you know this without having seen the biggest map possible how exactly?!
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