Stronghold Town

Comments about the Pictures of the Day.
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Kalah
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Stronghold Town

Unread postby Kalah » 25 Jan 2011, 00:51

Ladies and Gentlemen, we are now in Orc territory, and if you look to your left, you will see a Stronghold town. Immediately to your right are some mysterious ruins, and up ahead to the north there is a weapon smith, in case any of you need your scythes sharpened. In a moment, we shall ford the stream ...

If you would like to take a look at the original page visit this link:
https://www.celestialheavens.com/show_b ... php?id=444
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Pol
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Stronghold Town

Unread postby Pol » 25 Jan 2011, 07:58

The color of the crystals is all wrong. Good image otherwise.
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Variol
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Unread postby Variol » 25 Jan 2011, 10:16

It really does "look" nice, but I look at it and think, "different look, same Game". :disagree:

..and from the look of the size of the creatures, the battle map is just going to be one big cluster f....

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Unread postby King Imp » 25 Jan 2011, 18:28

Variol wrote:..and from the look of the size of the creatures, the battle map is just going to be one big cluster f....


I hope that they stick to what they said about the battlefields in the past and how they were going to be bigger than in H5. Otherwise, I have to agree that it will feel too cramped.

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Stronghold Town

Unread postby SplinterHoMM » 25 Jan 2011, 20:55

... damn! This game better be good.It looks soooo beautiful ....
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Stronghold Town

Unread postby rdeford » 25 Jan 2011, 21:23

I feel excitement building... I like what I see! Oh, and I suspect that the battlefield will look similar to H5, for better or worse.
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Infiltrator
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Stronghold Town

Unread postby Infiltrator » 25 Jan 2011, 23:32

I really don't like those yellow eagle decals. They are too intrusive and don't fit there. At the very least they should always be facing 90 degree against the camera instead of being pinned on the ground like a traffic sign.
Infiltrator out.

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Unread postby ThunderTitan » 26 Jan 2011, 08:18

Well we can always pester them to put in an option to remove them from the settings...
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Stronghold Town

Unread postby Infiltrator » 26 Jan 2011, 09:33

Yes, but we still need some kind of ID for the heroes, like the flags in the early series (that were really a great solution, they should have kept them).
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vicheron
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Stronghold Town

Unread postby vicheron » 26 Jan 2011, 10:12

There's always plenty of crystals around but there's never enough vespene gas.

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Re: Stronghold Town

Unread postby ThunderTitan » 27 Jan 2011, 08:21

Infiltrator wrote:Yes, but we still need some kind of ID for the heroes, like the flags in the early series (that were really a great solution, they should have kept them).
If it's an optional thing people that choose to play without them can just put in the extra effort and check with the mouse...



Of course using flags is good, as proven by previous games. But it's kinda late for that now...
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