Namtaru

Comments about the Pictures of the Day.

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Kalah
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Namtaru

Postby Kalah » Nov 26 2010, 0:22

The Namtaru boss - big, bad, and I'm not sure I like it. Great visual rendering, though.

If you would like to take a look at the original page visit this link:
http://www.celestialheavens.com/show_bi ... php?id=419
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nmiz
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Namtaru

Postby nmiz » Nov 26 2010, 1:11

sick
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Kalah
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Namtaru

Postby Kalah » Nov 26 2010, 12:47

It's certainly a big departure away from the traditional "Heroes" ...
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Namtaru

Postby Angelspit » Nov 26 2010, 12:56

So many body parts, but only two boobs?

Bring back Nival, now! :P
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hellegennes
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Namtaru

Postby hellegennes » Nov 26 2010, 13:49

This faction starts to feel less like Heroes' necro and more like Warcraft's scourge. Were the designers confused as to which game are they designing for? And, seriously, what is the bloody matter with all the spikes? It looks kitsch and overused as a practice.

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Namtaru

Postby Elrath » Nov 26 2010, 16:36

I wonder if the designers had in mind that 8-year olds play this game...like my brother! This freaks me out and im 16...

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Postby GreatEmerald » Nov 26 2010, 17:26

Good job, they managed to create something even worse than the Fate Spinner!

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Namtaru

Postby michiganjf » Nov 26 2010, 21:34

Look pretty cool... I wonder what kind of attack it will have? Triple with poison, perhaps?

It's likely to be a hell of a lot more wicked than the lame Bone/Spectral Dragons ever were.

Necro always had a weak 7th tier... perhaps this will make up for 1st tier Necro no longer having a ranged attack, if that's indeed the case.

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Re: Namtaru

Postby Skullmane » Nov 26 2010, 23:17

"It's likely to be a hell of a lot more wicked than the lame Bone/Spectral Dragons ever were.

Necro always had a weak 7th tier... perhaps this will make up for 1st tier Necro no longer having a ranged attack, if that's indeed the case."

This is labeled as "boss". Logic dictates it's a boss and not a Necro unit.
Edited on Fri, Nov 26 2010, 18:19 by Skullmane

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hellegennes
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Namtaru

Postby hellegennes » Nov 27 2010, 16:55

Yes, they've said the game has bosses as an addition.
Perhaps to guard specific quest areas. Looks like W3 to me...

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Postby Ethric » Nov 27 2010, 17:56

They have definitively deviated enormously from the proper Necropolis feel and philosophy. Now it's all slime and mutated monsters. Bah.
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Postby ThunderTitan » Nov 30 2010, 18:46

At least most of them are still undead... Lloth wannabe boss/champion unit excluded.
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Milla aka. the Slayer
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Postby Milla aka. the Slayer » Nov 30 2010, 22:12

That one looks ridiculous! Not very HoMM-like either! :disagree:
Also, and I might just be oblivious here, but it sure seems like they stole the whole bioluminescence thing from Bioshock 2...
And when they run out of ideas in the world of creature-making, they always seem to just add more armor og throw in a couple of extra arms.
This minor magical charm captures the viewer's attention and distra... ooo, pretty...
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Postby ThunderTitan » Dec 8 2010, 9:22

Not very NWC Heroes like... par for course for the Ubi version.
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