Spells

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Friscoblitz
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Spells

Unread postby Friscoblitz » 19 Jun 2006, 06:21

Can anyone tell me why I can't cast town portal? It shows as available in the Dungeon mage guild, but it doesn't show up in my spellbook. What gives?

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DaemianLucifer
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Re: Spells

Unread postby DaemianLucifer » 19 Jun 2006, 09:30

Friscoblitz wrote:Can anyone tell me why I can't cast town portal? It shows as available in the Dungeon mage guild, but it doesn't show up in my spellbook. What gives?
You need a specific level to cast it(I think its 15,but Im not sure).

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ThunderTitan
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Unread postby ThunderTitan » 19 Jun 2006, 11:08

It's 20. 15 is for Instant Travel.
Disclaimer: May contain sarcasm!
I have never faked a sarcasm in my entire life. - ???
"With ABC deleting dynamite gags from cartoons, do you find that your children are using explosives less frequently?" — Mark LoPresti

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Orfinn
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Spells

Unread postby Orfinn » 07 Jul 2006, 19:52

10 for summon creatures and I guess lvl 5 or none for vessel of shalassa.

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ThunderTitan
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Unread postby ThunderTitan » 07 Jul 2006, 19:59

It's none for Vessel.
Disclaimer: May contain sarcasm!
I have never faked a sarcasm in my entire life. - ???
"With ABC deleting dynamite gags from cartoons, do you find that your children are using explosives less frequently?" — Mark LoPresti

Alt-0128: €

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vhilhu
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Spells

Unread postby vhilhu » 30 Nov 2006, 18:32

is Rune Magic coming here any time soon? i havent HoF, but im curious about it

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igoraki
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Unread postby igoraki » 01 Dec 2006, 10:09

i have created page for runes,just not sure if they should go together with spells or in fortress section,since they are available only to dwarves unlike other magic schools any hero can learn

https://www.celestialheavens.com/653
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vhilhu
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Unread postby vhilhu » 01 Dec 2006, 15:05

nice.

imo it would fit the spell hexagon well, as its system (5*2 spells) resembles a lot the 4 normal spell schools.

plus maybe add a link to it from dwarf page. so it can be accessed from both.

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Saturas
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Joined: 24 Nov 2006

Spells

Unread postby Saturas » 12 Dec 2006, 00:43

Can anyone tell me why I can't cast any spell in battle more than few times even if I have enough mana or expert level of magic school of spell that I want to cast? Is the use for any spell in one battle limited and if it is what determines that limit?

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DaemianLucifer
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Unread postby DaemianLucifer » 12 Dec 2006, 01:01

Theres a hero that prevents spells from being recast in a battle.

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Saturas
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Spells

Unread postby Saturas » 12 Dec 2006, 03:02

It is that necro I'm complaining about.Thanks Daemian.

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scroat666
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Spells

Unread postby scroat666 » 07 Apr 2008, 11:27

greetings... i am up to "the ship" and i have a couple of questions: 1- why can emerald dragons choose to defend after i cast frenzy on them [very annoying!] and 2-what gives with puppet master? i tried it on the emerald dragons and druid masters; both stacks -when it got to their turn on initiative bar, were operated by the enemy! ? a total waste of time! also my archdevils do not get the option to use "summon pit lords in this campaign for some reason. any help with these q's would be great as i am totally hooked on this game and i must win :/

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Ravenheart87
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Posts: 165
Joined: 18 Dec 2006
Location: Gyor, Hungary

Spells

Unread postby Ravenheart87 » 07 Apr 2008, 11:37

Maybe they resisted the spell. Arch-devils can summon pit lord from the bodies of fallen creatures. I have no other ideas, except running into a bug. Some of them can be solved by restarting the map.

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scroat666
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Spells

Unread postby scroat666 » 08 Apr 2008, 13:03

k... do aD's need to stand next to the fallen stack, and is it enemy only or can i summon from friendly stiffs? i was sooo frustrated when i wrote that lolzorr... this game really gets me haha. i come from FPS mostly, never had the patience to build in strategy games- turnbased i found just wack...but my gf got me started and now, well : / it has me talkin to the screen more than bf2... my cs buddies laugh at me for playing it- they say its yeah u guessed it "gay"...damn 'phobes''''''''''''''''''''''''''''''''__________- cheerz

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scroat666
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Spells

Unread postby scroat666 » 08 Apr 2008, 13:07

o yeah does instant travel reaaly only transport hero like, an inch on the map as it does for me...pox!!!

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scroat666
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Spells

Unread postby scroat666 » 08 Apr 2008, 13:09

aaaaaaaaaaaaark!

aaaaaark

aaaaaa-aaaaaaarrrrraarrrrrrrrrrrrrk

thats an australian raven

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Ravenheart87
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Joined: 18 Dec 2006
Location: Gyor, Hungary

Spells

Unread postby Ravenheart87 » 08 Apr 2008, 15:52

No, ADs can summon from distance too. I never really used Instant travel, just to jump over mountains and forests, or to escape from enemy hero chasing me. But why don't you ask your gf?:)

Thought you are new to the genre. You write in an awful style (like most FPS players), but a hungarian raven is still able to decipher your words...:P Welcome to the wondrous world of HoMM.

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scroat666
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Spells

Unread postby scroat666 » 09 Apr 2008, 06:40

lolz. why, thankyou. aaaah yes the gf well she got me into heroes2 u c! and my mate in the city gave me hommv so we r on the same curve now.oops i mean it was a bought copy... : / i think ravens are the most awesome birds! did u know they r thought to have evolved in australia and spread across the globe from here? i talk to them alot- but i dont know what i am saying:] they must think i am mad...

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Ravenheart87
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Spells

Unread postby Ravenheart87 » 09 Apr 2008, 09:31

Just like me...:P But don't get offtopic, if you really want to talk about ravens, just send me a PM, okay? :)

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scroat666
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Spells

Unread postby scroat666 » 10 Apr 2008, 08:26

oh yeh, off topic. ok.


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