Feedback for the articles that appear on Celestial Heavens.

Moderators: Moderators, Celestial Heavens Staff

plindhag
Leprechaun
Leprechaun
Posts: 6
Joined: 06 Jan 2006

Postby plindhag » Nov 5 2007, 21:06

If you would like to take a look at the original page visit this link:
https://www.celestialheavens.com/715

plindhag
Leprechaun
Leprechaun
Posts: 6
Joined: 06 Jan 2006

Postby plindhag » Nov 5 2007, 21:06

You are very correct about the ballista in the final battle; you must get rid of it as it is extremely damaging. An excellent walkthrough!

ywhtptgtfo
Hunter
Hunter
Posts: 528
Joined: 06 Jan 2006

Postby ywhtptgtfo » Nov 6 2007, 1:50

Avatar of Death isn't the top in my priority list for this siege. I leaned back and used Puppet Master on the Nightmares which proceeded to block the Succubi and kill the Ballista. At my next turn, I casted Frenzy on the Arch Demons. After that, I summoned the Avatar and went on a Puppet Master - Cleansing tug-of-war with Orlando.

I really hate those Leaping Demons though.
Edited on Mon, Nov 05 2007, 20:51 by ywhtptgtfo

User avatar
maltz
Swordsman
Swordsman
Posts: 562
Joined: 16 Jun 2006
Location: maltz

Postby maltz » Nov 6 2007, 13:50

Yeah, Orlando has no magic resistance feat anymore, so he is subject to Frenzy & Puppet Master. It should be a good alternative to this battle. I was afraid that his low morale would prevent PMed troop from moving.

ywhtptgtfo
Hunter
Hunter
Posts: 528
Joined: 06 Jan 2006

Tribes of the East → Will of Asha → Heart of Dar

Postby ywhtptgtfo » Nov 6 2007, 17:48

Oh, I never got Howl of Terror.

tackaberry
Leprechaun
Leprechaun
Posts: 2
Joined: 30 Oct 2007

Tribes of the East → Will of Asha → Heart of Dar

Postby tackaberry » Nov 7 2007, 5:46

I have heroes standing on the red demon crystal thingies, and I still can't cross the bridge.

User avatar
maltz
Swordsman
Swordsman
Posts: 562
Joined: 16 Jun 2006
Location: maltz

Tribes of the East → Will of Asha → Heart of Dar

Postby maltz » Nov 7 2007, 6:52

Please be more specific. In terms of the walkthrough what's your progress? Is there anything that you have done differently? Who do you put on the symbols and which quests have you completed to earn a check mark? The game is very picky sometimes.
Edited on Wed, Nov 07 2007, 04:30 by maltz

User avatar
Infiltrator
CH Staff
CH Staff
Posts: 1071
Joined: 06 Jan 2006

Tribes of the East → Will of Asha → Heart of Dar

Postby Infiltrator » Nov 7 2007, 15:11

Ah the dreaded ballista.. I lost quite a bit to it when I played the final showdown. All in all the battle wasn't too exciting.. The Avatar and Phoenix just moped the floor with everyone.
Infiltrator out.

User avatar
aaelgr
Assassin
Assassin
Posts: 258
Joined: 07 Jan 2007
Location: England

Postby aaelgr » Nov 7 2007, 17:30

Thanks Maltz for yet another useful walkthrough. On Normal the weekly caravan is one week's worth of unupgraded Necropolis units.
I used the tried and tested Necropolis strategy of strength in numbers. Having killed the succubae to stop more Demon Lords going around I was able to caravan and convert a few weeks worth of Haven units, which combined with the creatures generated by my Necropolis and the aforementioned caravan gave me a huge advantage (we're talking in the order of 3k Skeleton Archers and almost 500 Vampire Lords!). The ballista kept attacking the Archers, and Mass Confusion/Slow worked wonders...

Bartacus
Leprechaun
Leprechaun
Posts: 3
Joined: 14 Nov 2007

Tribes of the East → Will of Asha → Heart of Dar

Postby Bartacus » Nov 14 2007, 15:11

Great walkthrough, but for the first time ever (playing these since HOMM2), I'm stuck!! I can't advance. Walking in those demon circles doesn't so squat for me. Am I missing something obvious here? Or is there a patch/bug-fix? Help!!

Bartacus
Leprechaun
Leprechaun
Posts: 3
Joined: 14 Nov 2007

Tribes of the East → Will of Asha → Heart of Dar

Postby Bartacus » Nov 14 2007, 15:42

A-HAH!! Found the answer on another forum. FYI, for the other stuck guy (tackaberry), you need to place 4 necromancers OTHER THAN ARANTIR on the demon circles. Thats the trick. Ornella and 3 necro scouts. Re-reading the walkthrough, it kinda says that, just not clearly. Not sure how the heck I was supposed to figure that out without help though!! P.S. sorry for the double post; accidental browser refresh. :-)

User avatar
maltz
Swordsman
Swordsman
Posts: 562
Joined: 16 Jun 2006
Location: maltz

Tribes of the East → Will of Asha → Heart of Darkness

Postby maltz » Nov 14 2007, 15:52

Ok thanks for the inputs. I have made a little more clarification on this Ornella + 3.

Bartacus
Leprechaun
Leprechaun
Posts: 3
Joined: 14 Nov 2007

Tribes of the East → Will of Asha → Heart of Darkness

Postby Bartacus » Nov 14 2007, 19:23

Thanks Maltz! Hope I didn't come off as if I was slagging your walkthrough. Its incredibly well done! I blame Nival for not even putting a hint in that map! If it wasn't for you and Google, I'd still be stuck, and probably would have destroyed my PC or LCD in a drunken rage by now. :-)

User avatar
maltz
Swordsman
Swordsman
Posts: 562
Joined: 16 Jun 2006
Location: maltz

Tribes of the East → Will of Asha → Heart of Dar

Postby maltz » Nov 14 2007, 20:21

Hey no problem. Actually I got that idea from another forum as well.

User avatar
Koni
Round Table Hero
Round Table Hero
Posts: 2588
Joined: 06 Jan 2006
Location: Teutonic Magetower

Tribes of the East → Will of Asha → Heart of Dar

Postby Koni » Nov 26 2007, 19:06

Thanks, Maltz!! I only can agree to all, what is said about your excellent and helpful work. A little thing, which you forgot mentioning (?): The hut of mage near town C reveals an island in the lake. There you can find a respectable artifact: Markal's Skull.

User avatar
Wulfstan8182
Conscript
Conscript
Posts: 220
Joined: 27 Oct 2007
Location: The Heroes Round Table

Tribes of the East → Will of Asha → Heart of Dar

Postby Wulfstan8182 » Dec 8 2007, 1:40

wow! these stacks are big!
:hanged: <--- You're the guy hanged if you ever dare to touch my blacksmith!

User avatar
Metathron
Round Table Hero
Round Table Hero
Posts: 2704
Joined: 29 Jan 2006
Location: Somewhere deep in the Caribbean...
Contact:

Tribes of the East &#8594; Will of Asha &#8594; Hear

Postby Metathron » Jan 19 2008, 22:41

Where am I supposed to get 4 necro heroes, or 4 heroes of ANY alignment at all for that matter? My taverns run dry after hiring only TWO necro heroes. I'm really getting fed up with this campaign (something I've gotten quite used to with HoMM V :rolleyes:), and would like to continue with the barbarian campaign already, so any help would be much appreciated. If not, I'll be looking for a cheat, I sure as hell ain't restarting this load of bull!
Jesus saves, Allah forgives, Cthulhu thinks you'd make a nice sandwich.

User avatar
aaelgr
Assassin
Assassin
Posts: 258
Joined: 07 Jan 2007
Location: England

Tribes of the East → Will of Asha → Heart of Dar

Postby aaelgr » Jan 19 2008, 22:52

You should be able to get 3 Necromancers from the Tavern. You have to sacrifice Ornella to make the 4 (just don't forget to give Arantir her artifacts like I did).
"Losing isn't learning to be lost, it's learning to know when you're lost"
Idlewild, 'The Modern Way Of Letting Go'

User avatar
Metathron
Round Table Hero
Round Table Hero
Posts: 2704
Joined: 29 Jan 2006
Location: Somewhere deep in the Caribbean...
Contact:

Postby Metathron » Jan 19 2008, 23:19

I only have two necromancers, not counting Ornella and Arantir.
Jesus saves, Allah forgives, Cthulhu thinks you'd make a nice sandwich.

User avatar
Guarderman
Leprechaun
Leprechaun
Posts: 45
Joined: 22 Apr 2007

Tribes of the East → Will of Asha → Heart of Dar

Postby Guarderman » Jan 20 2008, 6:44

you can by only two heroes at a tavern every day. So try to buy two heroes, next day, buy another


Return to “Articles”

Who is online

Users browsing this forum: No registered users and 4 guests