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alzaz gyra
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Postby alzaz gyra » Sep 15 2005, 5:17

Angel look awesome in Heroes V..

Metius
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Postby Metius » Oct 5 2005, 9:58

3d adventure map and towns are great.

Shogun_Razor
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Postby Shogun_Razor » Oct 6 2005, 16:10

Inquisitor is an inciteful character, takes the concept to a whole new level (less Swordplay more Godplay)

Metius
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Postby Metius » Oct 14 2005, 10:53

I dont understand why there's no screenshots or briefings of academy town?

bladesinger
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Postby bladesinger » Oct 17 2005, 13:45

Cool town. I just hope that the angels are not so almighty like in heroes 3.

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Orfinn
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Postby Orfinn » Oct 26 2005, 14:35

The angels are sexy, almost the most perfect angel i ever seen in any HOMM game.
I only miss one thing on the angels, halos both versions (unupg & upg) should have ahlos, arent they even more holy than the Inquisitor or what?
I think the angels are pretty well balanced too. They return to your nearest town when you use one of their special abilities before they all die,but then you cant ressurect allied troops.So its a matter of using the right tactic in different situations.
And im glad those male macho-angels got replaced by female angels.The new angels are as sent from heaven, fresh!
And they are NOT anime like at all! Glad these angels arent freaking pointy faced,big eyed wirdos with a body smaller than their head =D

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CloudRiderX
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Postby CloudRiderX » Oct 26 2005, 18:58

When did an angel look like that? Was there a pervious angel you thought was anime, or did you worry this one might be?
"A Guardian is always prepared." - Galio, the Sentinel's Sorrow

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Orfinn
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Postby Orfinn » Nov 23 2005, 16:02

I was a bit worried in the beginning that these would look like anime weirdos, but after seen good screenshots of them they are perfect.

kage
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Postby kage » Nov 29 2005, 7:16

isn't that "holy sun" thing just a modified Zia Pueblo sun? It's on New Mexico's flag.

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Orfinn
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Postby Orfinn » Jan 31 2006, 11:07

They could use the sun-sign from the indians(if im correct)
To bad the nazis misused, sothed and ruined the sign >:(

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Rion
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Postby Rion » Dec 26 2006, 19:03

Orfinn wrote: They could use the sun-sign from the indians(if im correct)
To bad the nazis misused, sothed and ruined the sign >:(


IIRC the nazis took the swastika from the vikings for which it was a symbol of happiness and good luck (although we could be talking about two different things).


Edited on Fri, Dec 29 2006, 15:32 by Rion

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Orfinn
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Postby Orfinn » Apr 28 2007, 16:44

You have right. The Indians used that sign too but we Vikings also used that sign to mark our property or something, it wasnt long since I heard about that...interesting
Edited on Sat, Apr 28 2007, 09:46 by Orfinn

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hein321
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Postby hein321 » Jun 7 2007, 7:45

the haven is like every homm before it the strongest faction..in the right hands of course the paladin+archangel with good morale make a fearsome combination often my knights win against other factions with little to no casualties with this combination

AlexEternalChamp
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Postby AlexEternalChamp » Jul 29 2007, 20:54

Actually the humans in HoMM 5 and 4 are good only if the player know how to use them IN HoMM 3 they were the BASIC castle for anyone since all the units were AT LEAST above average for their respective levels and more Lev 7 Strongest Lev 6 second strongest beaten only by the Dread Knight Level 5 pretty sucky zealot compared to other creatures, etc...... BUT my point is that in HoMM2 the human castle was the second to worst IT SUCKED with those stupid peasants pathetic Archers and those sucky cavaliers and decent palladin ONLY if they were lower on levels since a single dragon COULD"VE trashed like 4-5 of them in the same time TALK ABOUT BALANCE

Inisto
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Postby Inisto » Aug 7 2007, 14:07

Somehow the angels look bit Japanese to me...

ghostspartan6
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Postby ghostspartan6 » May 13 2008, 7:24

in TOE try useing champion and archangel with vindicator and crossbowmen.i tried it online and it was really a scary combo when u got loads of them(around 10 mths+) :D


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