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protecyon
Golem
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Postby protecyon » Aug 24 2005, 20:44

If you would like to take a look at the original page visit this link:
http://www.celestialheavens.com/408

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Mitzah
Peasant
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Postby Mitzah » Aug 24 2005, 20:44

I think it's actually Cleric/Priest...we'll see in the beta test.

hero_the_sandwich
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Postby hero_the_sandwich » Aug 27 2005, 20:54

The squire-knight upgrade is a good choice that i'd never have thought of (too easy a connection), but my favorite artistic take on the peasant will always be the HOMMII peasant.

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Corribus
Round Table Knight
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Postby Corribus » Aug 27 2005, 22:11

If knight is a creature type - what will replace the character class?
"What men are poets who can speak of Jupiter if he were like a man, but if he is an immense spinning sphere of methane and ammonia must be silent?" - Richard P. Feynman

Puzon_351
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Postby Puzon_351 » Sep 1 2005, 10:58

fantastic cretures. I thnik Heroes V will be hit it game !

mati098
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Postby mati098 » Sep 1 2005, 12:45

My greatest unit in the Heroes III its Angel and in the Heroes V will be again ( I feel that )

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CloudRiderX
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Postby CloudRiderX » Sep 1 2005, 17:03

Yeah. paladin, priest, and knight are taken. What will be the char. class now?
"A Guardian is always prepared." - Galio, the Sentinel's Sorrow

Puzon_351
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Postby Puzon_351 » Sep 2 2005, 7:15

I don`t understand why battlefield is such small?? that will be silly game if ubisoft don`t change battlefield

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Orfinn
Round Table Hero
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Postby Orfinn » Sep 2 2005, 11:59

In one of the videos it was shown that the haven hero was the k***ht cl***.Maybe change the cl*** from K***ht to Cleric or Crusader would be a good choice.Or change the unit name from K***ht to Crusader and let the K***ht hero cl*** stay.

The more stacks of creatures the bigger the battlefield.I guess it will be similar like this: 1-3 stacks = small, 4-5 = medium and 6-7 = large battlefield .

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Orfinn
Round Table Hero
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Postby Orfinn » Sep 2 2005, 12:01

Eh,why did some text of my comment turn into stars?

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Angelspit
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Postby Angelspit » Sep 2 2005, 12:52

The language filter is still a bit buggy. We'll take care of that! :)
I'm on Steam and Xbox Live.

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CloudRiderX
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Postby CloudRiderX » Sep 2 2005, 14:02

Yeah, and I heard that a battle between 2 stacks of cerberi took forever in one of the gameplay videos. Many people changed their minds about the small field because the battles were long as it was.
"A Guardian is always prepared." - Galio, the Sentinel's Sorrow

Cleglaw
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Postby Cleglaw » Sep 2 2005, 15:55

I think the halo which on priest's head, isn't great. I've never seen a thing like that before in all fantastic games. Halo is not a good innovation.

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CloudRiderX
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Postby CloudRiderX » Sep 2 2005, 18:19

Yeah, especially since they are human. The Angels should have halos, if any.
"A Guardian is always prepared." - Galio, the Sentinel's Sorrow

Puzon_351
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Postby Puzon_351 » Sep 2 2005, 18:30

ok I understand everything thanks !!!

fidanas
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Postby fidanas » Sep 9 2005, 17:13

I like the fact that Haven is not "the good boys" of the game. They are ruthless landlords, constraining their type of faith to others, hideously arrogant, and repelling for any neutral good player.

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Zombie_Inc
Pixie
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Postby Zombie_Inc » Sep 12 2005, 14:08

The Angles do have halos, just not the same. Their's are fool of jewish elements for some reason.
"Patching Eternal!"

vinius
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Postby vinius » Sep 12 2005, 17:29

Yeah! The Militria Guart is great.
Angel and Inquisitor - they has curse? What' s up?

vinius
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Postby vinius » Sep 12 2005, 18:01

sorry, not curse but cross

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Zombie_Inc
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Postby Zombie_Inc » Sep 13 2005, 11:52

Something else I just noticed - They once again made the cavaliers very short square fellows like in HoMM3. I seriously doubt a mounted, fierce warrior will be that short.
"Patching Eternal!"


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