Spin the Skill Wheel

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okrane
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Skill Wheel

Postby okrane » Sep 28 2007, 12:25

great new skill wheel

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desmod
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Skill Wheel

Postby desmod » Sep 28 2007, 13:22

great!!! when we can expect executable? The one here is 2.1 version.
Edited on Fri, Sep 28 2007, 09:24 by desmod

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desmod
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Skill Wheel

Postby desmod » Sep 28 2007, 13:28

great!!! when we can expect executable?

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Elvin
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Skill Wheel

Postby Elvin » Sep 28 2007, 15:19

Looks even better this time around. Hope to see an executable soon :)
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Aurelain
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Skill Wheel

Postby Aurelain » Sep 28 2007, 17:24

I sent the executables to Angelspit, so they should soon be posted. I fixed the issue Aku mentioned.

I received a feature request about being able to remember the skill configurations. Nothing fancy, just that on exiting the Skillwheel, the current conformation would be saved. Any thoughts on that?

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theLuckyDragon
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Postby theLuckyDragon » Sep 28 2007, 17:26

As long as there's an easy way to reset them...
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msuh
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Skill Wheel

Postby msuh » Sep 30 2007, 6:14

Is there any way to get the old skill wheel for patch 1.5? I'm doing the Ranger mission and lo and behold the wonderful handy skill wheel is replaced!

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Aurelain
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Skill Wheel

Postby Aurelain » Sep 30 2007, 10:02

You could use the Skillwheel on my site:
http://www.aurelain.ro/works/aurelain_skillwheel/

msuh
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Postby msuh » Sep 30 2007, 14:07

Thanks a ton Aurelain!

BAD23ro

Skill Wheel

Postby BAD23ro » Sep 30 2007, 22:18

Great work!
Last edited by BAD23ro on Oct 20 2010, 0:22, edited 1 time in total.

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okrane
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Skill Wheel

Postby okrane » Oct 2 2007, 15:51

Aurelain e roman... ce tare! sincer si pe mine

Why don't you stop by to the foreign language thread on the campfire sometimes...
Edited on Wed, Oct 03 2007, 06:47 by okrane

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ThunderTitan
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Postby ThunderTitan » Oct 2 2007, 16:12

E ne-romanesc sa fiti mandri ca sunteti romani... daca nu incetati o sa ajungeti ca Vadim.

And we could really use both the old and new skill wheel on the site too...
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Ethereal
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Postby Ethereal » Oct 6 2007, 6:46

Version 3.0 looks really great and adding the heroes saves a lot of time. :)

Foarte tare Aurelain! Desi cred ca ThunderTitan cam are dreptate... ;)

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agni77
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Skill Wheel

Postby agni77 » Oct 9 2007, 4:14

man, the new one allows Deleb to get triple shot and flaming ballista? that sounds way too nasty...
Edited on Tue, Oct 09 2007, 00:18 by agni77

Crosis
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Skill Wheel

Postby Crosis » Oct 11 2007, 1:44

Anyone else find it strange that Necromancers can learn Empathy? Not very useful when your troops never get a morale effect ...

stachman
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Skill Wheel

Postby stachman » Oct 11 2007, 9:18

One question... There's the MARK OF THE NECROMANCER skill missing in the necromancer wheel. It was missing in the old version and i see that it haven't changed. In the patch 1.5 it was provided by master of curses in death magic. And with necromancers having huge problems with mana this skill is extremly useful...

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PhoenixReborn
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Re: Skill Wheel

Postby PhoenixReborn » Oct 11 2007, 13:59

stachman wrote:In the patch 1.5 it was provided by master of curses in death magic.


In 1.5 Mark of the necromancer replaces skeleton archers.

stachman
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Skill Wheel

Postby stachman » Oct 12 2007, 19:08

True:) I haven't noticed that... But as i recall, it was missing in the earlier version of the skill wheel...

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MeTaMoRpHoSiS
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Skill Wheel

Postby MeTaMoRpHoSiS » Oct 14 2007, 4:01

you really made my life much easier by showing the starting skills for each hero,thx Aurelain

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MotherEarth
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Skill Wheel

Postby MotherEarth » Oct 17 2007, 6:42

There is an error. Wizard's Remote Control skill requires Catapult and Mark of the wizard.


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