Sharper Texture Mod
Sharper Texture Mod
Fiur has completed work on a graphical mod for Heroes V: Tribes of the East that adds sharper textures to the creatures of all towns. Several examples and download links can be found at the <a href="/http://heroescommunity.com/viewthread.p ... 42">Heroes Community</a> (or pick up the whole package <a href="/http://heroescommunity.com/viewthread.p ... 2">here</a>.
What do you think of the results?
If you would like to take a look at the original page visit this link:
https://www.celestialheavens.com/1200368429
What do you think of the results?
If you would like to take a look at the original page visit this link:
https://www.celestialheavens.com/1200368429
- ThunderTitan
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Wow, this actually looks good: http://home.online.no/~to-tho/Heroes5/m ... c1_mod.jpg
And the red hair on the Flame Lord was a touch of genius.
And the red hair on the Flame Lord was a touch of genius.
Disclaimer: May contain sarcasm!
I have never faked a sarcasm in my entire life. - ???
"With ABC deleting dynamite gags from cartoons, do you find that your children are using explosives less frequently?" — Mark LoPresti
Alt-0128: €
I have never faked a sarcasm in my entire life. - ???
"With ABC deleting dynamite gags from cartoons, do you find that your children are using explosives less frequently?" — Mark LoPresti
Alt-0128: €
Sharper Texture Mod
Good job, but the H5 monster design still is crap.
Ubisoft sux.
Ubisoft sux.
Heroes franchise was not about the free actions of Heroes or monsters, it was not about 3D of shiny graphics either, it was about diversity and balance, simplicity of gameplay and realistic picture, strategy in it's purest form. That's why Heroes 3 will be the greatest game of all, because only Heroes 3 has all those qualities together, no matter which one you personally like more. This statement is unquestionable, uncriticized and undeniable .
- darknessfood
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Sharper Texture Mod
I still remember how I bashed Ubisoft when I first time saw a H5 creature concept.
Ironicaly, now I like H5 design a LOT more then those from old Heroes.
Still, it would have been nice if Oliver Redroit (concept artist) had more original ideas then those that are based on Warhammer. But that doesn't really bug me. They can have units that look exactly the same like creatures from Oblivion. As long as they look good on my PC, I don't care if they are original, inspired ot copied. The look is what matters.
Ironicaly, now I like H5 design a LOT more then those from old Heroes.
Still, it would have been nice if Oliver Redroit (concept artist) had more original ideas then those that are based on Warhammer. But that doesn't really bug me. They can have units that look exactly the same like creatures from Oblivion. As long as they look good on my PC, I don't care if they are original, inspired ot copied. The look is what matters.
I am back and ready to... ready to... post things.
- ThunderTitan
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@darknessfood
Nope, Ubi owns the franchise and the (french) artist...
Nope, Ubi owns the franchise and the (french) artist...
Disclaimer: May contain sarcasm!
I have never faked a sarcasm in my entire life. - ???
"With ABC deleting dynamite gags from cartoons, do you find that your children are using explosives less frequently?" — Mark LoPresti
Alt-0128: €
I have never faked a sarcasm in my entire life. - ???
"With ABC deleting dynamite gags from cartoons, do you find that your children are using explosives less frequently?" — Mark LoPresti
Alt-0128: €
Sharper Texture Mod
I tried this mod today. The textures with this mod are sweet and all monsters look brilliant - when zoomed in.
The problem is, in my opinion, that when zoomed out you can't see the details anyways and the sharpened textures just become alot of different colored pixels (fx master lich).
Therefore I prefer playing without the mod, since I spend most of my combat time zoomed out for the overview.
It might possibly just be my resolution that makes it look bad (1024x768).
But anyways - gj on the mod to the auther.
The problem is, in my opinion, that when zoomed out you can't see the details anyways and the sharpened textures just become alot of different colored pixels (fx master lich).
Therefore I prefer playing without the mod, since I spend most of my combat time zoomed out for the overview.
It might possibly just be my resolution that makes it look bad (1024x768).
But anyways - gj on the mod to the auther.
- darknessfood
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Sharper Texture Mod
I've downloaded the file but where do I put it?
"Losing isn't learning to be lost, it's learning to know when you're lost"
Idlewild, 'The Modern Way Of Letting Go'
Idlewild, 'The Modern Way Of Letting Go'
Sharper Texture Mod
just add them into your UserMOD's folder where you have installed the game...
Sharper Texture Mod
I've put the folders into UserMODs, but nothing seems to have changed. I played as Fortress and the Flame Lord isn't ginger! Am I supposed to take the separate files out of the folders? They're called _(Model), Characters and Textures.
"Losing isn't learning to be lost, it's learning to know when you're lost"
Idlewild, 'The Modern Way Of Letting Go'
Idlewild, 'The Modern Way Of Letting Go'
Sharper Texture Mod
Move the .zip file to the userMOD folder and rename it to .h5u
Edited on Thu, Jan 17 2008, 19:14 by PriZmatic
Edited on Thu, Jan 17 2008, 19:14 by PriZmatic
Sharper Texture Mod
Wow. As they say, it's the little things that count.
Thanks fiur and PriZmatic.
Thanks fiur and PriZmatic.
"Losing isn't learning to be lost, it's learning to know when you're lost"
Idlewild, 'The Modern Way Of Letting Go'
Idlewild, 'The Modern Way Of Letting Go'
- Metathron
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Re: Sharper Texture Mod
This should really be included in the initial post or/and some kind of readme included with the mod itself, because I'm sure that a lot of players wouldn't instantly know what to do with the file.PriZmatic wrote:Move the .zip file to the userMOD folder and rename it to .h5u
Edited on Thu, Jan 17 2008, 19:14 by PriZmatic
Jesus saves, Allah forgives, Cthulhu thinks you'd make a nice sandwich.
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