Patch 1.6 is Out

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PhoenixReborn
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Patch 1.6 is Out

Postby PhoenixReborn » Oct 20 2007, 3:43

Which changes Moragauth?

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Moragauth
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Patch 1.6 is Out

Postby Moragauth » Oct 20 2007, 12:58

Nevermind, I had the wrong impression in mind.
Edited on Sat, Oct 20 2007, 09:06 by Moragauth

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jeff
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Postby jeff » Oct 20 2007, 15:08

Patch 1.6, 2.1, or 3.1 :cantsee: my God there must be a better way to do the patching, having to keep track of three different patch lines for the same game is stupid. Perhaps reflecting that UBIVAL did not have a true overall plan governing the development of the H-V release. :disagree:
Mala Ipsa Nova :bugsquash:

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Muszka
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Patch 1.6 is Out

Postby Muszka » Oct 21 2007, 3:58

For them it's just a game, so why try harder.
For Us is THE GAME. That's the difference.
"Rage against the system, the system, what kills the human spirit."

auzziedevil
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Patch 1.6 is Out

Postby auzziedevil » Oct 22 2007, 1:19

The thing i was most looking forward to was the Halt Animation on the map editor as when making an extra large map it would become very slow. yeah it Halts some of the objects but the trees still animate therefore not making much of a difference. Would have been good if it did stop all animation.

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jeff
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Re: Patch 1.6 is Out

Postby jeff » Oct 27 2007, 20:23

auzziedevil wrote:The thing i was most looking forward to was the Halt Animation on the map editor as when making an extra large map it would become very slow. yeah it Halts some of the objects but the trees still animate therefore not making much of a difference. Would have been good if it did stop all animation.


When I played the contestants maps during the CH map contest that was one thing I thought would be very helpful. Though it is visually very nice to see EVERYTHING move, it slowed my computer to a crawl. Non-moving decorations would be a great improvement.
Mala Ipsa Nova :bugsquash:


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