Second Developer Diary and Shots

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Angelspit
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Unread postby Angelspit » 19 Jul 2007, 18:13

<img src="/http://resources.ubi.com/resources/69/6 ... _war_s.jpg" align=right vspace=10 hspace=10>Ubisoft heard our call when we cried about the lack of new information and prepared a new developer diary. In a pre-baked Q&A, Nival's Sergey Semashko tells us how the new Stronghold was born:



<i>"First we read the M&M World Bible, as it contains all the basic information about the Orcs' history, culture, and population. It also includes all the information that first appeared in Dark Messiah of Might & Magic, so obviously we also drew inspiration from this game. Then we referred to our past experience with Heroes of Might & Magic III. When we designed the Orcs we kept in mind the barbarian race in Heroes 3: we wanted to create faction that relied on pure might."</i>



Six spectacular screenshots are included on the <a href="/http://mightandmagic.us.ubi.com/">official portal</a>, of of which shows, gasp, a laser beam! Take that, you Conflux lovers!

If you would like to take a look at the original page visit this link:
https://www.celestialheavens.com/1184868788
I'm on Steam and Xbox Live.

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Elvin
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Unread postby Elvin » 19 Jul 2007, 18:27

Lol AS! I doubt there are many people who do not love the laserbeam cyclops but the forge is another story :) Nice pics, I hope we'll get the stats soon. Also I found the idea behind the town creation interesting, seems they achieved what they were aiming for.
I, for one, am dying to find out what colour they paint Michael's toenails.
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kingcranium14
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Unread postby kingcranium14 » 19 Jul 2007, 19:38

Paokai's attack looks interesting. Cyclops's laser beam looks good, not so Sci-fi, more fiery. Cool town screen

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Wolfsburg
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Unread postby Wolfsburg » 19 Jul 2007, 19:38

Conflux is a lvl5 curse with unlimited duration.



Damn I like the new faction. WTG Ubi, bring some more might in this universe.
Whats the point in blaming the mirror if you dont like what you see?

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Infiltrator
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Unread postby Infiltrator » 19 Jul 2007, 20:53

So I take it the cyclops beam is some sort of short range ability rather then a standard attack?
Infiltrator out.

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soupnazii
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Unread postby soupnazii » 19 Jul 2007, 21:48

im not sure but according to the videos i think its a ranged attack with like 1 range or something. that way its ranged but he still needs to move up to the front in order to use it.



"of of which shows a laser beam" -- fixit

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Unread postby Daystar » 20 Jul 2007, 04:30

The beam hits the target then makes a zigzag motion. I think it hits 2x2 squares in a Z pattern.

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Wraith
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Unread postby Wraith » 20 Jul 2007, 08:41

this new faction seems too powerful,it is not good thing when fight against AI stronghold/bastion. But i dont care

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Moragauth
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Unread postby Moragauth » 20 Jul 2007, 10:50

Wraith, I hope it isn't. I am especially concerned about their anti-magic abilities. I like spellcasters, and if they put them at a severe disadvantage that'll be enough for me to drop the game. This could be pretty bad for factions like Necropolis/Academy (though not so much Dungeon, since is strong in might and its new alternates are mostly melee-oriented.)

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Cleanpea
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Unread postby Cleanpea » 20 Jul 2007, 11:09

The monster that spouts a flamejet, is that the Cyclops? I thought hit would look more like the dark messiah fellow.

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Wraith
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Unread postby Wraith » 20 Jul 2007, 17:57

Moragauth at 2007-07-20 06:50 wrote:

Wraith, I hope it isn't. I am especially concerned about their anti-magic abilities. I like spellcasters, and if they put them at a severe disadvantage that'll be enough for me to drop the game. This could be pretty bad for factions like Necropolis/Academy (though not so much Dungeon, since is strong in might and its new alternates are mostly melee-oriented.)



once again, you are right. It will really gona to be hard fight against AI stronghold,if it much stronger than any faction. But there is no need balance them.Unless that redeye cyclops do some thing 77-100 without hero`s bonuses


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