Necropolis Alternate Upgrades

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Omega_Destroyer
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Postby Omega_Destroyer » Jun 5 2007, 21:42

I meant the amount raised will most likely be dependent on the amount of Lich Masters in the stack.
And the chickens. Those damn chickens.

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Moragauth
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Postby Moragauth » Jun 5 2007, 22:10

Yes, all spells work that way. My question was if someone could calculate just how effective that'd be.

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Elvin
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Postby Elvin » Jun 5 2007, 22:31

I'd say the spellpower pattern will remain as with other tier 5 units, say rune patriarchs. However without knowing the spell mastery...
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hein321
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Postby hein321 » Jun 5 2007, 23:37

yeah nice upgrades it's too bad the undead faction still sucks har har

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Moragauth
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Postby Moragauth » Jun 5 2007, 23:45

Good point - I forgot about the mastery. I assume it'll be basic.

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Omega_Destroyer
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Postby Omega_Destroyer » Jun 5 2007, 23:50

It'll probably be advanced at least.
And the chickens. Those damn chickens.

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Elvin
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Postby Elvin » Jun 6 2007, 0:03

I'd expect advanced as well. Here are the formulas:

bas~160+20xpower

adv~200+25xpower

I know the game mostly by experience, not numbers so I'm not so sure what would be better. Still knowing it gives 20% hp penalty I'd rather it was advanced.
I, for one, am dying to find out what colour they paint Michael's toenails.

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Moragauth
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Postby Moragauth » Jun 6 2007, 0:11

I am hoping they change the Shadow Matriarch's/Mistress's masteries if so to improve the unit a little. Tier 6 casters should be powerful, definitely more so than 5.
Edited on Tue, Jun 05 2007, 20:11 by Moragauth

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Humakt
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Re: Necropolis Alternate Upgrades

Postby Humakt » Jun 6 2007, 0:16

Bandobras Took wrote:
kingcranium14 wrote:Hmm, once again there's no shooters. I was hoping that they'd make a vampire that actually turned into a bat -- is that too much to ask?


Good idea. Let's make all the factions have three shooters, two flyers, two walkers, and identical stats.

That way, things'll be fair. :disagree:


Yeah. Only newbies can't play without shooters.
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Wraith
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Postby Wraith » Jun 6 2007, 7:02

bretty cool upgrades.horror have 31 attack and dmg max 37 so that means one can do without heros strenght about 70 dmg.too bad that they dont have shooter and no one moves hole battlefield,but only newbies cant play without shooters
Edited on Wed, Jun 06 2007, 03:02 by Wraith

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Meandor
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Postby Meandor » Jun 6 2007, 13:12

Anyone is going to build warriors instead of archers?
...

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Omega_Destroyer
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Postby Omega_Destroyer » Jun 6 2007, 13:18

It all depends on what I need at the moment: Defense or offense.
And the chickens. Those damn chickens.

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Panda Tar
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Postby Panda Tar » Jun 6 2007, 13:25

Ok, the name Disease Zombie is too much for my heart.

Anyway, I'm feeling like these alternate upgrades are, mostly, a bit better option, aren't they? For this faction, there are some balances that I prefered than the other factions, like the skeleton, nosferatu, horror dragon (well, better than terrible dragon).
"There’s nothing to fear but fear itself and maybe some mild to moderate jellification of bones." Cave Johnson, Portal 2. :panda:

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arturchix
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Postby arturchix » Jun 6 2007, 13:44

Interesting that Lich Master isn't a shooter but a caster. Nosferatu make a comeback since MM8. :) Or were they also in MM9? Can't remember. All of the units attacked by Nosferatu probably will have a high chance to get asleep.

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Odish
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Postby Odish » Jun 6 2007, 14:28

so, now that a dragonl costs only 100g and some mercury more than the wraith, what will you buy? the wraith or will you simply skip to the dragon?
Last edited by Odish on Jun 6 2007, 18:49, edited 1 time in total.

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Orfinn
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Postby Orfinn » Jun 6 2007, 16:32

Seriously I gotta say this is the most funny and interesting lineup. Hhe Horror Dragon, now that didnt I see coming, I thought ghost dragond would be the alt. but Indeed the creativety at Nival surprised me. Disease Zombie? Well ok name, but I thought pplague and disease are similar. Poltergeist? Lol, the funniest name, I think I will nick it polgy or geeezy :p Nosferatu? Great name, do they have a NOS ability? Lich Master? Another nice one :D And raise dead reminds me of the undead liches and necros in DM finally a similarity there :)
Banshee... yes another nicey ;D

But guys, pink?? nah for me it looks they aimed for more a purple taint, and I like it, purple is a color of darkness so fine by me, but I would brefer at least red eyes for the Horror Dragon or a darker purple.
The abilities are unique and nice, ammo steal, death wail, sleeping strike (perfect for neck bites) but I hoped the vampires actually were bats when flying around. Hope we will see how it turns out. Another meele lineup, hmm is this getting repetive? well 4 more towns to go, to see if not they turn the trend, but i think pure spellcasters or ranged would beat the meeles with no problem...maybe thats why they have new melee lineups...interesting..
Edited on Wed, Jun 06 2007, 12:35 by Orfinn

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Moragauth
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Necropolis Alternate Upgrades

Postby Moragauth » Jun 6 2007, 16:58

Purple is the colour of death IIRC, but black and purple is already Dungeon's theme. So perhaps Nival did aim for pink? :P

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Veldrynus
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Necropolis Alternate Upgrades

Postby Veldrynus » Jun 6 2007, 17:15

Horror Dragon? I really hoped they would name it Drama Dragon... :(
Veldryn 15:15 And Vel found a dirty old jawbone of a walrus and put forth his hand, and took it, and in his unholy rage, he slew thirty four thousand men and children therewith.

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theLuckyDragon
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Re: Necropolis Alternate Upgrades

Postby theLuckyDragon » Jun 6 2007, 17:20

Veldrynus wrote:Horror Dragon? I really hoped they would name it Drama Dragon... :(


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Necropolis Alternate Upgrades

Postby -thing » Jun 6 2007, 17:27

Most of them are good, but what's with the "Banshee"? It doesn't look female at all, I thought a Banshee was supposed to be a spirit of an evil woman, not Grim Reaper turned gay.The model itself isn't bad though, Nival should just darken the pink parts a bit, maybe take the hood off and call it a Revenant.


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