Dungeon Alternate Upgrades

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Angelspit
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Dungeon Alternate Upgrades

Postby Angelspit » May 22 2007, 18:09

<a href="http://mightandmagic.us.ubi.com/"><img src="http://media.ubi.com/us/games/heroesv/media/H5_ToE_Dungeon_thumb_6.jpg" align=right vspace=10 hspace=10></a>The faction of the week is the Dungeon on the <a href="http://mightandmagic.us.ubi.com/">Might and Magic portal</a>. Today they show us the alternate upgrades that will serve the Warlock in the Tribes of the East expansion pack. Here is a quick list of unit names and abilities:
<ol>
<li>Stalker: Poison, Invisibility.
<li>Blood Witch: Strike and Return, No Enemy Retaliation, Immunity to Curse.
<li>Minotaur Captain: Aura of Bravery.
<li>Black Rider: Large Creature, Lizard Bite, Ride-by-Attack
<li>Acidic Hydra: Six-headed Attack, No Enemy Retaliation, Acid Blood, Enraged, Large Creature.
<li>Shadow Mistress: Invisibility, Caster (Slow, Disrupting Ray, Bloodlust, Forgetfullness), Whip Strike.
<li>Red Dragon: Flyer, Fire Breath, Incinerate, Large Creature.</ol>
Screenshots are available on the official site.

If you would like to take a look at the original page visit this link:
http://www.celestialheavens.com/viewpag ... 1179857385
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Omega_Destroyer
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Postby Omega_Destroyer » May 22 2007, 18:13

The Ride-by-Attack seems like a really cool ability.

I wonder how the invisibility will play out. I guess they are either invisible on the army screen/world map, or you can't attack them until you get close to where they would be.
And the chickens. Those damn chickens.

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Infiltrator
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Dungeon Alternate Upgrades

Postby Infiltrator » May 22 2007, 18:15

Ahhhh... Interesting :)
Infiltrator out.

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sir Aayren ili Essen
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Postby sir Aayren ili Essen » May 22 2007, 18:16

Red dragon. Suprise? And i think that these creatures it's beauty:)

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Angelspit
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Dungeon Alternate Upgrades

Postby Angelspit » May 22 2007, 18:20

Fishnet stockings... *drools* ;)
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MistWeaver
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Dungeon Alternate Upgrades

Postby MistWeaver » May 22 2007, 18:22

fishnet stockings ... jeez. I knew they would come with something like that :)

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Dungeon Alternate Upgrades

Postby MistWeaver » May 22 2007, 18:24

:-D

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Dungeon Alternate Upgrades

Postby King Imp » May 22 2007, 18:24

I actually like this one much better than the Sylvan upgrades. I absolutely love the new Hydra. Not too crazy about the armor on the dragon though. Seems a bit silly to me (do you want to be the one in charge of trying to put that on them?)

I wonder if Invisibility will actually mean we can't see them on screen or if it will just be a description to ranged attacks doing less damage.

Ride-by-Attack sounds very cool!

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unreal_az
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Postby unreal_az » May 22 2007, 18:26

Ride by atack :)) HAHAHA :P Good it's not drive-by atack :P or else you would have seen a rider with a chaingun mounted on it :).
Oh btw whats with the armor :| is it supposed to be some kind of dragon raised by humans (dark elfs in this case) that in the case of fights is given armor so he can't rise from the ground? X_X
Edited on Tue, May 22 2007, 11:29 by unreal_az

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Apocalypse
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Postby Apocalypse » May 22 2007, 18:28

Cool. Much better than Sylvan's alternates :-D
Hide, listen, watch, learn… And when the time is right, strike from the shadow.

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MistWeaver
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Dungeon Alternate Upgrades

Postby MistWeaver » May 22 2007, 18:30

Shadow Mistress' hands are ugly.. and stuff like stockings won't save her, no.

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Infiltrator
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Postby Infiltrator » May 22 2007, 18:30

Yea I guess invisibility makes the enemy player unaware of the number or even the presence of those units.

Immunity to Curse? If the Blood Fury has higher stats in favor of Curse immunity then I would always pick her, as Curse is not a high priority debuff as much as slow is.

Aura of Bravery.. hope this means that adjacent units can't get negative morale, would be logical to expect the Captain to have better stats though.

Odd how the Black Riders actually lose the core ability of the unit and yet keep the ability from the other upgrade.. Would make more sense if they had charge + Ride-by-Attack..

Acid Blood.. I sure hope this is some kind of spell or damage warding, as many warlocks rely on the Deep Hydra's regen only to win harder neutrals.

Shadow Mistress has the same spells as the Matriarch?

Incinerate = damage over time or bonus fire damage I guess.
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theLuckyDragon
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Postby theLuckyDragon » May 22 2007, 18:34

Who the heck puts armor on a dragon?? :disagree:
What kind of dragon is it if it needs armor??
:disagree: :disagree:
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Apocalypse
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Postby Apocalypse » May 22 2007, 18:34

Odd how the Black Riders actually lose the core ability of the unit and yet keep the ability from the other upgrade.. Would make more sense if they had charge + Ride-by-Attack..

It's not odd if you look at it from another perspective.
Sorgal's speciality is all about Lizard Bite and it would be odd to force you to buy the normal Grim Raider all the time when playing with him.
Though I agree Rider Charge is the core ability... I wonder if Ride-by-Attack is good enough to compensate for it?
Hide, listen, watch, learn… And when the time is right, strike from the shadow.

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theGryphon
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Dungeon Alternate Upgrades

Postby theGryphon » May 22 2007, 18:36

Armor on the dragon is not cool. But overall, I like them much better than Sylvan alternatives...
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Dungeon Alternate Upgrades

Postby King Imp » May 22 2007, 18:37

I just realized that the Stalker is no longer a shooter. I doubt I will be choosing this unit very often. I love my Assassins (best Level 1 unit IMO) with their Poison shots.

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sir Aayren ili Essen
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Dungeon Alternate Upgrades

Postby sir Aayren ili Essen » May 22 2007, 18:38

No shooters is alternative army... But 1 and 6lvl have a invisibly ability...

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Moragauth
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Dungeon Alternate Upgrades

Postby Moragauth » May 22 2007, 18:41

I'm not pleased with the Shadow Matriarch changes. They've redone her into a melee unit, which is cool (she could do with a bit more HP), but why the same spells!? Could they not at least give her a Destruction spell or two? The rest seems alright, but the dragon looks silly.

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Dungeon Alternate Upgrades

Postby King Imp » May 22 2007, 18:41

Invisibility better be one hell of an ability. Otherwise, who will ever choose these new units (Stalker & Shadow Mistress) now that they can't shoot.

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Postby Corribus » May 22 2007, 18:44

I likey. Me happy.
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