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Vitirr
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Unread postby Vitirr » 10 Oct 2005, 10:34

If I recall correctly Stewe Fawkner was good at making very competitive AI which would be very good for H5.



Anyway I played a demo of Warlords 4 and god, that was a terrible game. Wasn't in my computer more than half an hour.

george137
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Unread postby george137 » 10 Oct 2005, 15:10

I really miss the caravan. It was one of the best improvements in heroes IV besides the creatures being able to move without heroes which i still dont get.

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Sgt_BFG
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Unread postby Sgt_BFG » 10 Oct 2005, 17:38

Jon Van Canegham turned down working on HOMM5? I guess making over 30+ MM games does get boring! :X

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Unread postby Campaigner » 11 Oct 2005, 08:27

Vitirr - Yeah Warlords IV did suck! I played it and and thought: "is this it...?" No building, nigh identical units, too few units and a bad game design....but that was because he was underfunded from what I recall Stewe Fawkner writing in the Warlords IV forum.

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lpatenaude
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Unread postby lpatenaude » 24 Oct 2005, 15:10

Don't worry about this huge WarlordsIV mishap of the worst kind.

Steve is not directly doing the programming onto the game.

He's merely consults the team working onto it.

So far, he might just be reading more of our posts and analyzing the whole thing, so he can better consult on what we all expect to have in the end of it all.
Earth is a large world.
So does our egos and opinions onto everything.


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