I too wonder how they can improve StarCraft so it feels like a sequel.
Graphics, sound, story and gameplay features are obvious.
But how many units can they switch out or change and still keep that nigh perfect balance?
I know that all pro players don't want any "n00b" features from WarCraft III or Dawn of War to be included in StarCraft 2 though. It would take less "skill" to play then....
Kinda sad that some people people still demand that you need to have 300 apm to be able to compete in a RTS.
And I've never tried WoW and don't intend to either as long as it costs money every month. 5$ would be alright, not 20!
And the prime evils in Diablo didn't die. They were just banished back to the black abyss that spawned them. Tyrael said that
And if you check the arreat summit (Blizzards LoD section) then you'll see that there are a creature that is said to be even worse than the prime evils....