MMMX: Murder of Might & Magic X

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MMMX: Murder of Might & Magic X

Postby {CH}ArticleBot » Jun 21 2021, 14:16

On a plus side:

 * Game survived and it's playable without bonus content and DLC because of these two simple tricks

Code: Select all

in Might and Magic X LegacyMight and Magic XLegacy_DataStreamingAssetsDialogLevDialog.xml
Delete all four instances of:<condition xsi:type="PrivilegeUnlockedCondition" privilegeID="1001" failState="DISABLED" />


In addition to the above, to make the bridge passable from the start of a new game, go intoStreamingAssets/Maps/theworld.xml and look for:

Code: Select all

<Slot Height="6.13505" Terrain="BLOCKED" TerrainSound="NONE" MapArea="ASHEN_HILLS">
<Position>
<X>106</X>
<Y>67</Y>
</Position>


Change "BLOCKED" to "PASSABLE" and you'll be able to walk through the wagon, with the added advantage of being able to get Expert in skills like Shield or Spear without having to go through all of Act One.

Thanks to Bandobras Took for pointing that out here.

On a minus side:

 * Ubisoft decided to shut down their online servers 1.6.2021 for legacy games. As well as that's understendable, because of the game age. Game's DRM relies on them and without online servers reachable you can't use your bonus content or play the DLC. Which still can be bought. This is quite ironic.

With new Ubisoft titles appearing every year, we are faced with the decision to retire the services of our legacy titles."The relevant paragraph concerns ULC."ULC (unlockable content) such as maps and skins will also be disabled, meaning that you will no longer be able to unlock them."I assume that since entry to Act 2 and Fort Laegeaire require a change to the standard function of the game (removing the guard on the bridge to Seahaven and getting arrested when entering Karthal) that these changes were implemented as ULC.The workaround detailed earlier on this thread then is the only way we can get past Act 1, and we can't get arrested and sent to Fort Laegeaire, unless we can convince Ubisoft to change these events to in game flags rather than ULC.


https://steamcommunity.com/app/238750/discussions/0/3115908865100513179/#c3078754982927613659

One can only hope, that they will rectify that error by removing this DRM protection, otherwise they may start to return money to all who bought DLC or any Deluxe Edition.

The remaining ULC is probably lost forever.
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Last edited by Pol on Jun 22 2021, 7:32, edited 1 time in total.
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Re: MMMX: Murder of Might & Magic X

Postby Super Goober » Jun 21 2021, 20:27

This doesn't pass the "basic quality control" check. Years ago, you didn't have to worry about games missing content due to servers going offline. You had a complete product in a box, on a CD. If your game had these kinds of issues then, you were in a lot of trouble, since your financial success depends on the games actually being good, polished, fun, and above all, FUNCTIONAL.

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Re: MMMX: Murder of Might & Magic X

Postby Pol » Jun 22 2021, 10:57

Outrageous indeed and that's because of some business decision. The game went flawed exactly in the moment, when someone decided - "Hey new DLC, just mark them as ULC (Unlockable Content) and they will activate against our servers, best DRM ever."

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Re: MMMX: Murder of Might & Magic X

Postby cjleeagain » Jun 22 2021, 11:32

I don't get it. Are you buying a time limited service or do you actually possess the game?

If you are buying the game, you need to be able to get access to it with or without Ubisoft. If they're closing the servers, they need to waive DLM in a patch or something.

If not, you should expect that things purchased from Ubisoft are actually rentals for a certain time.

Pursoft and Cutiesoft are two brands of toilet paper. I think Ubisoft will fit nicely in with them. After all, they make products that you use once and throw away.


I think it' time to come clean about their products, pun intended.
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Re: MMMX: Murder of Might & Magic X

Postby Pol » Jul 6 2021, 21:07

Ubisoft is removing Might&Magic X: Legacy from shops, instead of fixing obligatory but now defunct DRM activation. :tsdown:
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Re: MMMX: Murder of Might & Magic X

Postby jeff » Jul 7 2021, 12:48

I was one of the first to playtest this game early in its development and while I didn't like the retro movement system; I felt it had enormous potential. However, when it was decided NA would not get a disc version as part of its release, for reasons that still mystify me; I refused to buy it. It seems that was the correct choice. I even have a steam key that I think may still work, but I have no intention of trying to redeem it.
Last edited by jeff on Jul 7 2021, 12:55, edited 1 time in total.
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Re: MMMX: Murder of Might & Magic X

Postby raekuul » Jul 7 2021, 14:18

The steam key wont work right just yet, since the steam version just calls Ubisoft's launcher.

Ubi says they're looking into an alternative/fix/whatever, but I'm not holding my breath.

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Re: MMMX: Murder of Might & Magic X

Postby Angelspit » Jul 8 2021, 2:05

There is still hope then. Thanks for the link.
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Re: MMMX: Murder of Might & Magic X

Postby Pol » Jul 15 2021, 14:34

For existing owners of M&M X: Legacy there are now two fixes:

#1 - Use patch from Reddit, user Hexasonic, take a look here

#2 - Use non-invasive patch from AcidDragon, grab it from DragonVault ;) (Including some bugfixes, read more in the included readme.txt)

The patch from AcidDragon is easier to apply, just unpack. No need for patcher.

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Re: MMMX: Murder of Might & Magic X

Postby Yurian Stonebow » Jul 25 2021, 18:05

And here I was, as late as ever, thinking about buying the game... if only for Julien's sake and all of his hard work.
Ubisoft's decision to pull the plug on support but *continuing to sell the game* via their store and other services
is just incomprehensible. Shows how much they care, huh?
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