Tim Lang on Aeolwyn's Legacy and Game Design (Celestial Heavens Interview)

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Tim Lang on Aeolwyn's Legacy and Game Design (Celestial Heavens Interview)

Postby {CH}ArticleBot » Sep 8 2020, 15:35

Hey all! It's HeroOfPunk here!

I just wanted to let you all know that I, on a mission from Celestial Heavens, interviewed Tim Lang, lead designer of Might and Magic IX. Now a days, he runs DungeonByte, which is currently working on a game called Aeolwyn's Legacy, which is really interesting for anyone who enjoys Might and Magic!

https://www.youtube-nocookie.com/embed/ylv627RBUKs

We ended up talking for over 2 hours, which lead me to split the video up in 2, so for now, you will have to settle for the first part, the second part will come out soon! I tried taking as many questions possible from you guys, the community, because you all deserve to get your voice heard.

So, this marks the first video for our Celestial Heavens YouTube, don't forget to SUBSCRIBE!

What did you think of this first video? Who would you want us to interview and what are you hoping for in part 2?
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Re: Tim Lang on Aeolwyn's Legacy and Game Design (Celestial Heavens Interview)

Postby Super Goober » Sep 8 2020, 20:37

I just watched the whole thing. Very fun! Good ol' Tim is at it again. I'm Sibernethy btw, the guy that does testing for Aeolwyn's Legacy.

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Re: Tim Lang on Aeolwyn's Legacy and Game Design (Celestial Heavens Interview)

Postby Panda Tar » Sep 9 2020, 4:23

Watched a part of it and felt nice the vibe coming from it. The game looks pleasingly nostalgic. :) Hopefully, it'll have some new mechanics implemented to make it refreshing also. :-D

Is the UI definitive, I wonder? ;|

And I would point out that the banner lettering could use an improvement. It's not very easy to read, specially because letters are very thin and spaced, and typography's not very friendly either (the Aeolwyn's name, I mean). Would suggest making it denser as if etched on metal or stone and rearrange overall elements. ;) There's not a real necessity to occupy almost all the screen, if the game's logo is clear and strong.
Last edited by Panda Tar on Sep 9 2020, 4:32, edited 4 times in total.
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Re: Tim Lang on Aeolwyn's Legacy and Game Design (Celestial Heavens Interview)

Postby JSE » Sep 12 2020, 3:07

Yep, really cool first interview. Please keep them coming. :tsup:

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Re: Tim Lang on Aeolwyn's Legacy and Game Design (Celestial Heavens Interview)

Postby Anubis » Sep 12 2020, 18:55

This was a great interview! I'm looking forward to Part 2 and having Tim talk more about the development of Aeolwyn's Legacy!

I especially loved Tim's Dungeons & Dragons story at his work. I also loved his story regarding BrappGames/DungeonByte.

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Re: Tim Lang on Aeolwyn's Legacy and Game Design (Celestial Heavens Interview)

Postby samlarson » Sep 17 2020, 9:50

Yeah
I like how pandemic and forced home isolation gave us just an avalanche of good interviews and developers' diary.
And here you could find info on how to get yourself a title loan without losing your car https://directloantransfer.com/blog/how-to-get-out-of-a-title-loan-without-losing-your-car/ I think it could be interesting
I really liked the ideas they want to include but without the actual footage it was hard to follow=(

maybe someone knows where to find one?
Last edited by samlarson on Sep 23 2020, 9:43, edited 2 times in total.


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