Cheating Death

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Sikon
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Cheating Death

Unread postby Sikon » 15 May 2006, 16:41

Alexander Tikhonov, a Nival developer posting on the Heroic Corner forums under the name "tu.sha", has made a <a href="/http://forums.ag.ru/?board=heroes&actio ... 4">post</a> saying that cheat codes will be not only disabled, but completely removed from the retail version of Heroes V.

If you would like to take a look at the original page visit this link:
https://www.celestialheavens.com/1147711286

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theLuckyDragon
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Unread postby theLuckyDragon » 15 May 2006, 16:48

I wonder why.
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DaemianLucifer
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Unread postby DaemianLucifer » 15 May 2006, 16:48

I cannot read that!Anyhow,without the editor,there really is no need for cheats.Their true usefulness shows just in testing maps.

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Omega_Destroyer
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Cheating Death

Unread postby Omega_Destroyer » 15 May 2006, 16:55

Cool.
And the chickens. Those damn chickens.

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theLuckyDragon
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Unread postby theLuckyDragon » 15 May 2006, 16:56

Still, why would they take them out? We're not all that good at playing, and after we buy it, it's our decision how we want to play. Ah well, if the data.pak is still the same, I won't mind tinkering with it...
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Arzang
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Cheating Death

Unread postby Arzang » 15 May 2006, 17:05

maybe it's to make us downloaders have to replay all campaigns upon release.

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DaemianLucifer
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Re: Cheating Death

Unread postby DaemianLucifer » 15 May 2006, 17:11

Arzang wrote:maybe it's to make us downloaders have to replay all campaigns upon release.
:lolu: :lolu:

Nice way to prevent piracy

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Unread postby ThunderTitan » 15 May 2006, 17:27

Because importing save games would be imposible. Hmm... guess we'll be seeing trainers for this game.
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Sikon
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Cheating Death

Unread postby Sikon » 15 May 2006, 17:30

Oops, figured Ihadn't read the post attentively enough. Corrected (slightly more relieving for cheaters :)).

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Cheating Death

Unread postby Arzang » 15 May 2006, 17:33

that made it harder to understand.



will there be cheat codes or not in the retail version?



and daemian; the ethics seem to be that pirates deserve all kinds of crap they can get so I wouldn't be surprised..

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Sikon
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Cheating Death

Unread postby Sikon » 15 May 2006, 17:40

There will be "less cheaty" cheat codes, but they will be disabled. "More cheaty" ones will be outward removed.

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Cheating Death

Unread postby -Olorin- » 15 May 2006, 17:42

Cheats are a must for map testing, Period! I don't get it, Ubi/Nival seems to enyoy cutting away all good things from previous versions.

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theLuckyDragon
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Unread postby theLuckyDragon » 15 May 2006, 17:45

So if they're disabled, how can they be used? :|

Congrats on the Super Peasantship, Sikon!
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Sikon
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Unread postby Sikon » 15 May 2006, 17:55

By enabling them through editing config files, duhhh.

P.S. Woohoo, I'm a Pixie now! Should celebrate that with a new avatar...

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DaemianLucifer
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Re: Cheating Death

Unread postby DaemianLucifer » 15 May 2006, 18:05

Arzang wrote:
and daemian; the ethics seem to be that pirates deserve all kinds of crap they can get so I wouldn't be surprised..
Unfortunately its those that buy the game that suffer the most of that crap :disagree:

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addicted
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Cheating Death

Unread postby addicted » 15 May 2006, 19:04

Well I only speak English but I went to the link you gave by clicking on the word 'post" and seen only one place on the page (page162) of the russian site with tu.sha's name where he posted. Than I used Babelfish

( http://babelfish.altavista.com/ ) to translate Tu.sha's post and this is how it translated that post, Quote, "On 14 May 2006, 22:07, SashBash he wrote: once no one knows as to pass it can who- thread it will say chit as it complete...

(tu.sha wrote:) In relize of Chita not only they are opened (everything), but also they are cut out (quite chitovye "Unquote.

So, is this the post you were referring to? Because I don't see where this post even comes close to talking about cheat codes staying or being removed unless the babelfish translation didn't translate it correctly.. I was wanting to read the whole article on the subject. hmmm

I don't see how removing cheat codes has anything to do with protecting the game so what purpose would it be to remove them? As for testing a map I never used cheat codes, I always went thru the editor to give myself a temperary big army and then if my map passed my testing, I removed the temp army for gameplay..
How you Treat people & what You Do or Don't Do will someday come back to "Bite You" or "Bless You". The Choice is Yours & will Affect You Today & Everyday of Your Future. Granny

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theLuckyDragon
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Unread postby theLuckyDragon » 15 May 2006, 19:09

Cheats make that operation a lot easier...
Oh, and Babelfish doesn't exactly give the best translations... not even adequate (my experience, at least).
"Not all those who wander are lost." -- JRRT

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Cheating Death

Unread postby Campaigner » 15 May 2006, 20:37

I don't like that some lazy, worthless players can just cheat through everything and get to see the cutscenes without fighting for it just like people do in WarCraft and StarCraft.



And isn't the possibility to just give yourself a superarmy in the editor good enough? Cheaters need to sufffer.

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Xanatus Sirloin
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Cheating Death

Unread postby Xanatus Sirloin » 15 May 2006, 21:04

I agree mostly, having the minor cheats still editable will still alow for some to make there life a tad easier.. though i personally think it ruins the entire game if you cheat
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Cheating Death

Unread postby reynaert » 15 May 2006, 21:09

Cheats are some kind of feature. It's nice fooling around with a kick-ass army to fight a major battle, knowing you can't lose. Especially when you're stressed. The demo wasn't too simple, so I presume some maps might pose problems.
I have probably offended you in this post. if you take it too harshly, it's your own responsability. I, for my part, never intended to.


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