Tress wrote:Yes they look pretty , but that matters because there is limit that such graphic can achieve, thus you can't expect anything complex by relaying on predawn graphics. Besides I can't really understand all problems with Homm6-7 graphics people are having, they look pretty. Sure square based grid of homm3 is more easy to oversee but that's game design issue.
But most of what you see in every game is predrawn (preanimated, to be exact). It doesn't matter that it is rendered in real time, you cannot force the game to do things that are not scripted. There are games with dynamic physics and so on, but Heroes is not one of them neither are adventure games. If you take a modern 3D adventure, you still can't force a character to do something which is not scripted.