Downtime Monday 20.7

Discussions about the latest news in the Might and Magic community.

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GreatEmerald
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Re: Downtime Monday 20.7

Postby GreatEmerald » Jul 22 2015, 10:14

Pruning complete! Those who have only 1 post have been disabled instead of deleted altogether. Those who never activated their accounts will probably get an activation email resent to them automatically soon.

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parcaleste
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Re: Downtime Monday 20.7

Postby parcaleste » Jul 22 2015, 11:20

It's pretty blue and generic, but it was expected. Pretty sure you have plans for some different skins... and the awesome smilies. Can't find them button. :(

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GreatEmerald
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Re: Downtime Monday 20.7

Postby GreatEmerald » Jul 22 2015, 11:29

Huh, really, the smilies aren't visible for you? Because they show up fine here: :| Maybe it's a user group permission issue?

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Steven Aus
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Re: Downtime Monday 20.7

Postby Steven Aus » Jul 22 2015, 11:32

I can see the smileys fine, maybe they have some plugin or ad-blocker that is stopping the smileys showing?

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parcaleste
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Re: Downtime Monday 20.7

Postby parcaleste » Jul 22 2015, 12:15

It says on the right that the BBCode is off and smilies are off too. Checked in the UCP - says they must be on.

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Panda Tar
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Re: Downtime Monday 20.7

Postby Panda Tar » Jul 22 2015, 13:48

AAWWWWWWWWWNNNNNNNNNN, just too much fluffiness having a new board!

And smileys here showed fine the first time I posted. This post here, they don't appear anymore.

Testing a bit, BBCODE appears OFF and Smilies only here, in this NEWS section, even when I try to edit. BBCODE and Smilies are all ok when I try to post in the Campfire or edit posts there.

***

And what are these Bing, Google, Majestic, etc bots?

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GreatEmerald
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Re: Downtime Monday 20.7

Postby GreatEmerald » Jul 22 2015, 14:14

All right, found the problem and fixed it. It was probably because this was linked to the site previously (and will be once again when we get around to it).

If other forums are affected the same way, do report that.

The bots are exactly what they sound like: bots (search engine indexers).

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Panda Tar
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Re: Downtime Monday 20.7

Postby Panda Tar » Jul 22 2015, 17:32

Now our colored bars are messed up. ^^
"There’s nothing to fear but fear itself and maybe some mild to moderate jellification of bones." Cave Johnson, Portal 2. :panda:

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Galaad
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Re: Downtime Monday 20.7

Postby Galaad » Jul 24 2015, 14:10


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Re: Downtime Monday 20.7

Postby Panda Tar » Jul 24 2015, 14:17

Behave.
"There’s nothing to fear but fear itself and maybe some mild to moderate jellification of bones." Cave Johnson, Portal 2. :panda:

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Galaad
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Re: Downtime Monday 20.7

Postby Galaad » Jul 24 2015, 14:23

What, behave?
I didn't behave when I asked for the Lich and Vampire redesigns. You think asking politely would have achieved anything? :rofl:
I can't believe people still bow in front of Ubifail. :canthear:

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Panda Tar
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Re: Downtime Monday 20.7

Postby Panda Tar » Jul 24 2015, 14:51

I haven't logged in that site for ages, but I peered here and there and it seems everything is going on as usual, unbearable. I'm sure things 'will balance themselves out', for the better or for the worst, but I'm not setting my virtual fluffy foot in that place again, given my mood is basically crying for the end of the series for its own sake (in my perspective, as I'm aware it's all colorful and perfect for others).
"There’s nothing to fear but fear itself and maybe some mild to moderate jellification of bones." Cave Johnson, Portal 2. :panda:

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Galaad
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Re: Downtime Monday 20.7

Postby Galaad » Jul 24 2015, 15:19

Oh ok.
New link for new article.

Map editor seems nice btw.

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Panda Tar
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Re: Downtime Monday 20.7

Postby Panda Tar » Jul 24 2015, 15:26

Yes, it may raise the spirits of some people who were still deciding whether they would buy this game or not. I think the modding capabilities are the most important subject in question (we already knew there was going to have a map editor), given that it could, although we don't know the power of it yet, 'fix' some issues people don't like in the game. The modding feature plays with expectations, which can be either good or dangerous in the end.

This is good news for the game, as long as it is implemented wisely.
"There’s nothing to fear but fear itself and maybe some mild to moderate jellification of bones." Cave Johnson, Portal 2. :panda:

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Galaad
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Re: Downtime Monday 20.7

Postby Galaad » Jul 24 2015, 17:02

We will see.

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Pol
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Re: Downtime Monday 20.7

Postby Pol » Jul 24 2015, 18:53

@Galaad
It could be good, I will reserve my time to consider it later. Anyway, there you are offtopic. Go and visit your promised H7 land. :P
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Re: Downtime Monday 20.7

Postby Galaad » Jul 25 2015, 7:43

Oops my bad :D

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Panda Tar
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Re: Downtime Monday 20.7

Postby Panda Tar » Jul 29 2015, 16:36

Something I'm not sure how to do is the linking in these boards lately. In other sites and communities, when I click on links, they open a new tab. In this forum in particular, it'll refresh upon the same window. Can I fix that for this place, or is it something regarding the local structure of links?
"There’s nothing to fear but fear itself and maybe some mild to moderate jellification of bones." Cave Johnson, Portal 2. :panda:

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Pol
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Re: Downtime Monday 20.7

Postby Pol » Jul 29 2015, 19:19

@Panda Tar
That is normal, apart from informational windows. If you would like to open the link in the new tab, you need to middle click. Although, of course, it's easy to change.

Probably best would be to solve the dilema by two URL tags, internal and external
"We made it!"
The Archives | Collection of H3&WoG files | Older albeit still useful | CH Downloads
PC Specs: A10-7850K, FM2A88X+K, 16GB-1600, SSD-MLC-G3, 1TB-HDD-G3, MAYA44, SP10 500W Be Quiet

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Panda Tar
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Re: Downtime Monday 20.7

Postby Panda Tar » Jul 29 2015, 19:29

Aye. I just got too much used to clicking and opening new tabs on their own that I forgot that it's the normal thing opening on the tab. :D
"There’s nothing to fear but fear itself and maybe some mild to moderate jellification of bones." Cave Johnson, Portal 2. :panda:


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