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Kalah
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Postby Kalah » Oct 4 2011, 20:14

<img src="http://www.celestialheavens.com/images/news/RPGWatch.jpg" align=right hspace=10 vspace=10>Our old buddy <b>Elvin</b> has posted his preview of <i>Heroes VI</i> on <a href="http://www.rpgwatch.com/show/article?articleid=181&ref=0&id=445">RPGWatch</a>: <br> <br>"<i>Heroes 6</i> has plenty of worthwhile additions and improvements over its predecessor, this cannot be denied. Despite its success, <i>Heroes 5</i> was not without its issues - including a highly abusable and sluggish early game, battle outcome largely tied to chance, hero build being more decisive than your tactical skill, first turn slaughters being a very real possibility, certain factions dominating in early or late game, a non user-friendly editor, poor campaigns, even worse AI, poor optimization and problematic camera rotation. <i>Heroes 6</i> is free of those issues."

If you would like to take a look at the original page visit this link:
http://www.celestialheavens.com/viewpag ... 1317759288
In War: Resolution, In Defeat: Defiance, In Victory: Magnanimity, In Peace: Goodwill.

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Torur
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Postby Torur » Oct 5 2011, 8:57

Nice read from Elvin.
The object of war is not to die for your country but to make the other bastard die for his.
"George S. Patton, Jr."

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Angelspit
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Postby Angelspit » Oct 5 2011, 23:06

Nice to see more Heroes stuff (especially from Elvin) on RPGWatch. I've been a follower of that site (and the one it replaces, can't remember the name) for years.
I'm on Steam and Xbox Live.

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Elvin
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Postby Elvin » Oct 6 2011, 22:37

Thanks guys!
I, for one, am dying to find out what colour they paint Michael's toenails.
- Metathron


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