Hardcore Might and Magic

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Kalah
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Hardcore Might and Magic

Unread postby Kalah » 20 Sep 2011, 12:33

If you'd care for an interesting read about the history of <i>Might and Magic</i>, Hardcore Gaming 101 published <a href="/http://www.hardcoregaming101.net/mighta ... .htm">this article</a> a while ago, taking the readers from Book I in 1986 to M&M VI twelve years later.



Even if you <i>don't</i> want an interesting read, you could have a look at the article, which is full of excellent pictures. I'm sure some of those will bring tears to your eyes and feelings of nostalgia to your heart ... if you ever played any of those games, that is. If you didn't, that stuff probably won't mean dick to you.

If you would like to take a look at the original page visit this link:
https://www.celestialheavens.com/1316522005
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XEL II
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Hardcore Might and Magic

Unread postby XEL II » 20 Sep 2011, 19:21

There are a lot of mistakes in story summaries, but that's not really important for the article focused on gameplay aspect of the series and its release history. From this standpoint the article is very nice and well composed, not to mention great screenshots. Truly nostalgic indeed.
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krs
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Hardcore Might and Magic

Unread postby krs » 20 Sep 2011, 19:36

Craig the Hack :)

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Ethric
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Hardcore Might and Magic

Unread postby Ethric » 21 Sep 2011, 12:49

Not a bad article, but I have to snort derisively at this, about MM 6:

"There are also no arrows on the map to tell you where you need to go (as in the latest Elder Scrolls and Fallout games) either, making it difficult to find out exactly where you need to go."

Oh noes, how did anyone ever manage complete the game!? *derisive snort*

PS: hardcore? HAH! *scoff*
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Qurqirish Dragon
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Re: Hardcore Might and Magic

Unread postby Qurqirish Dragon » 22 Sep 2011, 13:36

Ethric wrote:Not a bad article, but I have to snort derisively at this, about MM 6:

"There are also no arrows on the map to tell you where you need to go (as in the latest Elder Scrolls and Fallout games) either, making it difficult to find out exactly where you need to go."

Oh noes, how did anyone ever manage complete the game!? *derisive snort*

PS: hardcore? HAH! *scoff*
I didn't listen to this, but if he actually said this then all I can say is "WTF?" The only games that should have an arrow pointing the direction are racing games (in case you spin out, you need to know which way the track goes)
In some JRPGs, they are nice to show where you entered a region from and where possible exits are.

Also, the M&M games are generally quite free-form, with lots of quests simultaneously going on. Arrows would be useless here.
Matthew Charlap -353 HoMM map reviews and counting...

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GreatEmerald
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Unread postby GreatEmerald » 22 Sep 2011, 13:51

I recall reading somewhere that arrows pointing to the goal are patented. Not that it stops people from using, them, though.

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Pol
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Unread postby Pol » 22 Sep 2011, 17:07

Such patents are often recognized only within USA Territory. So, outside world is free of them. Or can be, luckily. :)

Deviliously using double-click to confirm the post. :P
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Ethric
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Unread postby Ethric » 22 Sep 2011, 22:24

Qurqirish Dragon wrote:I didn't listen to this, but if he actually said this then all I can say is "WTF?"
(was it in audio? I only read it) No, I'm not making this up, that's a copy/paste quote. Thus the scoffing.
GreatEmerald wrote:I recall reading somewhere that arrows pointing to the goal are patented. Not that it stops people from using, them, though.
They try to patent anything these days. The trouble is when the various local laws\courts let them...

Patent infringement!

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