New Sorpigal with Source

The role-playing games (I-X) that started it all and the various spin-offs (including Dark Messiah).

New Sorpigal with Source

Poll ended at 06 Dec 2008, 06:41

HELL YEAH!
21
88%
uhh.... no
3
13%
 
Total votes: 24

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DarthVadre
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Unread postby DarthVadre » 01 Dec 2008, 17:50

Corlagon wrote:That's some very nice work so far. You are using the original MM6 textures, right?
Unfortunately yes, which means when you approach the building the textures will be low resolution. I'm just too lazy to recreate the textures right now (as with my skill it would take hours per texture).
Your perception determines your experience.

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Captain Emo
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Unread postby Captain Emo » 01 Dec 2008, 18:48

With the old textures it looks really retro.
I like the progress, hopefully we will see more with the time.

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XEL II
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Unread postby XEL II » 01 Dec 2008, 19:16

I would like to see Free Haven in its full in Source engine. After all, this is the greatest and oldest city on the planet.
Make you strong places to dwell and practice the evil of your arts. Build great monuments to stand through the ages and remind your followers of the task with which you have been charged. Use these halls of iniquity to perpetrate your schemes against the infestation that has taken the fields and lakes of this land from you, their rightful masters. Never forget the hatred that must finally overcome and consume mankind. Dwell in your dungeons and brood. - Sheltem the Dark

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darknessfood
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Unread postby darknessfood » 01 Dec 2008, 22:54

I like the old textures. It gives it the MM6 feel. Don't mess that up by trying to recreate every texture. It's good this way...
You can either agree with me, or be wrong...

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DarthVadre
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Unread postby DarthVadre » 04 Dec 2008, 20:35

Just thought I'd let everyone know I'm still working on this.
Your perception determines your experience.


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