Suggestions for MM6 mod
Moderator: Moderators
- motter28218
- Pixie
- Posts: 118
- Joined: 30 Sep 2007
Well, first it takes alot of work to recode the game, 2nd, and this is the reason I haven't finished any of the mod's I planned for 6, 7, and 8 is I can't find a graphic artist to make new sprites for me, I've searched on the internet figured there'd be plenty of people looking for side jobs but haven't had any luck. If any of you have a friend or know someone who'd be interested please let me know and I promise MM8 will be the 1st one I finish.
- Rune_Caster
- Assassin
- Posts: 293
- Joined: 02 May 2010
- Location: Attacking you behind a wall (Texas)
Agalloch wrote:The XEEN engine has quite an interesting way to allow Moddling which might be of interest, and which I intend to keep as similar as possible. While the Primary Archive, ".cc" contains all game imagery, sounds and video, as well as the default save files, the Game Maps are stored in the external save files (XEEN01.SAV etc) . This means that it is possible to distribute entirely new worlds that include the same graphical content but new layouts, as save files.
Thanks,
James
So your speaking of creating a way to run the origonal files of the older Might and Magic series games sorta like Exult does with Ultima 7?
That sounds like a great idea...
Rune_Caster wrote:Agalloch wrote:The XEEN engine has quite an interesting way to allow Moddling which might be of interest, and which I intend to keep as similar as possible. While the Primary Archive, ".cc" contains all game imagery, sounds and video, as well as the default save files, the Game Maps are stored in the external save files (XEEN01.SAV etc) . This means that it is possible to distribute entirely new worlds that include the same graphical content but new layouts, as save files.
Thanks,
James
So your speaking of creating a way to run the origonal files of the older Might and Magic series games sorta like Exult does with Ultima 7?
That sounds like a great idea...
That's one of the features, however it won't be released until the Map and Sprite Editors are fully functional.
Who is online
Users browsing this forum: No registered users and 12 guests