Has anyone seen these ingame playable characters before?

The role-playing games (I-X) that started it all and the various spin-offs (including Dark Messiah).
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asterix15
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Has anyone seen these ingame playable characters before?

Unread postby asterix15 » 13 Jan 2008, 12:59

M&M6 RARE INGAME CHARACTERS

Image

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Talin_Trollbane
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Unread postby Talin_Trollbane » 13 Jan 2008, 16:22

nope, i think they were part of the MMVI preview pics only.
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Avonu
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Unread postby Avonu » 13 Jan 2008, 16:24

Yes

Image

Probably early conception of game or beta.
Maybe you remember picture of minotaurs in gold chainmails on Emerald Island on back of MM7 box?

EDIT:
That yellow "frog" (ImageShack) making me mad.
Here is link to picture if something still will be wrong with "frog".
Last edited by Avonu on 13 Jan 2008, 17:45, edited 1 time in total.

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asterix15
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Unread postby asterix15 » 13 Jan 2008, 17:32


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darknessfood
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Unread postby darknessfood » 13 Jan 2008, 22:47

It's the early game, nothing was final that day. Just something to let the people see what the game COULD look like, here's some footage of the early game trailer...
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asterix15
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Unread postby asterix15 » 14 Jan 2008, 08:24

Thanks for that trailer :P

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Unread postby darknessfood » 14 Jan 2008, 13:35

No problem :D
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Unread postby Avonu » 14 Jan 2008, 14:27

darknessfood wrote:It's the early game, nothing was final that day. Just something to let the people see what the game COULD look like, here's some footage of the early game trailer...
Sometimes I wondering, why producents scraps some good things (sewers in this trailer or people in castles in HV)?

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asterix15
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Unread postby asterix15 » 14 Jan 2008, 15:10

Maybe there is still a way to contact the MM6 Team!
Sometimes I wondering, why producents scraps some good things (sewers in this trailer or people in castles in HV)?
They did this to MM7 and MM8 too :(

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darknessfood
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Unread postby darknessfood » 14 Jan 2008, 16:03

EErrm, there are sewers you know.... Except in MM8 ( i think )
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Unread postby Avonu » 14 Jan 2008, 17:15

Just look at serwers in trailer and in game - they have different desing (round vs. square corridors).

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darknessfood
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Unread postby darknessfood » 14 Jan 2008, 17:21

Well, not THAT big of a difference.Maybe if you like a round sewer system... ;)
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Unread postby asterix15 » 15 Jan 2008, 08:52

Do you have some early MM7 Trailers aswell?

Would be really cool :proud:

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Unread postby darknessfood » 15 Jan 2008, 10:05

Well, i don't think there was a so called early trailer for that one. MM6 was the first 3D might and magic game and so they wanted to see how the fans reacted...
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Unread postby accabear » 15 Jan 2008, 10:09

Hey that was an interesting trailer. The video's bad quality and the funny floating eye which looked like the head of a minator reminds me of Doom 1 and Doom 2. It looks like quite abit of content was scrapped for Might and Magic 6. Also the outdoor mini map resembled the blue background and white outlined dungeons, which obviously got changed in the proper release of the game so that the minimap was in colour.

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Unread postby darknessfood » 15 Jan 2008, 10:57

Well i could see why. Some of the things just weren't in place. Like the floating eyes in the beginning (where you must rescue angela and kill the queen spider) those just weren't in pace. And also some things didn't work well, like the blue background in the minimap when you are adventuring. IN dungeons it works fine, great that you don't know where to go the first time you play it...
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Unread postby koval321 » 24 Jan 2008, 12:51

Maybe few things was changed for better, but also many good was lost. I like that round severs and portraits.

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Unread postby GrayFace » 28 Jan 2008, 17:08

I think everything changed for better, except HP and SP tubes.
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Unread postby Corlagon » 28 Jan 2008, 17:49

There's another few interesting "screenshots" here (a website from one of the game's artists):

http://illustratz.com/objects.html

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Unread postby asterix15 » 28 Jan 2008, 20:07

Ahh thank you!


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