New mods for Might and Magic 7 !!!!

The role-playing games (I-X) that started it all and the various spin-offs (including Dark Messiah).
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GrayFace
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Unread postby GrayFace » 05 Jun 2007, 23:44

andy1694 wrote:If i download this does i ruin the game. because you see i am playing this game now and i have done much things and come very far in the game i dont want to ruin that.
Do a backup of LOD files you replace and savegames and nothing will be ruined for sure. :)
My patches: MM6 MM7 MM8. MMExtension. Tools. Also, I love Knytt Stories and Knytt Underground. I'm also known as sergroj.

Marcus333
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Unread postby Marcus333 » 23 Jun 2007, 16:19

This is interesting for sure... asterix15 are you working on the M&M Tribute project? Maybe you should think about lending your skills to them, if you have the time and will. You seem both creative and talented.

I can't wait to see M&M Tribute.

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accabear
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Unread postby accabear » 26 Jun 2007, 11:10

I believe the Might and Magic Tribute project has stalled, but yeah I agree, it would be kinda cool to change some of the weapons and graphics etc, but want I would really like to see is a bigger variety of characters for your party, two different faces and bodies for each race and gender is too small for me. Anyways all this modding seems pretty promising and it would be a great way to invigorate an old favorite of a game.

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jeffh
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Unread postby jeffh » 08 Sep 2007, 03:50

This looks awesome. Are you planning to mod areas beyond Emerald Island, and if so, how is it coming along?

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asterix15
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Unread postby asterix15 » 08 Sep 2007, 09:30

Thanks jeffh :)

No Iam not working on M&M Tribute project

Yes ofcourse I will change area's beyond Emerland Island :D

Example: I have changed goblins in Harmondale to Skeletion warriors. Castle harmondale is full with zombies and other vermin.

Maybe I will release another verion of the mod soon.
Last edited by asterix15 on 09 Sep 2007, 10:48, edited 1 time in total.

redwoodtreesprite
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Unread postby redwoodtreesprite » 08 Sep 2007, 20:24

asterix15 wrote:Thanks jeffh :)
I now know .. how to edit bitmaps and sprites :)
I will explain it very soon ofcourse
I still am interested in this, and have this thread marked to be notified when there's new posts. :)

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accabear
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Unread postby accabear » 09 Sep 2007, 02:24

Ah sounds exciting. A couple of new mods etc. would make MM7 a real pleasure to run through again.

Toadlicker
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Unread postby Toadlicker » 26 Aug 2008, 07:55

Please add robes for mages !! Maybe make a armor that looks like a robe ?
Good luck..

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Avonu
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Unread postby Avonu » 26 Aug 2008, 16:05

What for? I think that mage in lether armor looks better then in robes (mages only in robes - it is so common in fantasy games).
Besides, one of many advantages of MM6-8 is equipment customization so they can look like you want:

Image Image

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vladimir-maestro
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Unread postby vladimir-maestro » 29 Aug 2008, 06:44

asterix15 wrote: I did everything with mm7view and some things with MM8LevelEditor-package-3.47. However didnt succeed yet to edit bitmaps or sprites.
Sprites - is a painfull question!!!!
I have everything to edit them with such things like:
Image
Image
Image
Image

But still can't find the way how to import new graphics corecly with palette that I need (they works but looks ghostly)

Toadlicker
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Unread postby Toadlicker » 29 Aug 2008, 14:44

That makes them look more like some lone hedge-wizard than a real wizard ?
I would say robe with armor on max, like necromancers in mm8 except all those moons & stuff. Still like robes, and probably are the others who wants... I don't know.

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Avonu
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Unread postby Avonu » 29 Aug 2008, 15:15

Toadlicker wrote:That makes them look more like some lone hedge-wizard than a real wizard ?
Real wizard? 8|

Personally I don't like concept of mages in robes - men in dresses? What next - men in tights? ;)
Besides I belive is very hard to run in robes (in lether armor is not so hard) and this floor cleaning by each your step...


@vladimir-maestro
This necromancer - doesn't she catch cold in all these dungeons? ;)
Her suit is good for sunny beach but for cold and wet dungeon or similar place?
Anyway very good pictures.

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Vector
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Unread postby Vector » 29 Aug 2008, 16:08

vladimir-maestro wrote: Image
Image
Image
Image
I absolutely love your 3d model work. Very good stuff.

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vladimir-maestro
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Unread postby vladimir-maestro » 31 Aug 2008, 13:19

Remember that there are rivers of lava in The Pit, so necromancers do not feel themselves cold =)

P.S. Original models not mine! I use basical figures and change them (texturind, scaling, editing, morphing). It is too hard to create model from zero.

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Avonu
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Unread postby Avonu » 06 Sep 2008, 09:37

vladimir-maestro wrote:Remember that there are rivers of lava in The Pit, so necromancers do not feel themselves cold =)
And how about Watchtower No. 6? Or Wine Cellar? ;)

Toadlicker
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Unread postby Toadlicker » 08 Sep 2008, 20:34

But almost every chara (with no armor) got tricoes (unsure spelling.) So yeah !

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vladimir-maestro
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Unread postby vladimir-maestro » 12 Sep 2008, 07:35

This new sprites will appear in game only if I'll find way of their correct import in data :) And only with programm acceleration! ;)


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