Updating version to 23.07.2023/7.
-- Dead players will be displayed differently, depending on their condition: stand still if paralyzed / stoned, invisible if eradicated (eradicated players still can be targeted with revivification spell with side UI);
-- Remote player's gold can be looted from it's corpse (unless player is eradicated, then gold gone too);
-- Specific port can be set for multiplayer in Settings section of multiplayer UI (saved in multiplayer data, so can be set once and forever, set it back to 0, to allow multiplayer to request any from system);
-- Connection listening does not require to have multiplayer UI to be open anymore (admit, if listening is on, it will add a bit extra load on your network, so toggle it off, if you care)
-- SP of remote players will be displayed in side UI, toggleable in multiplayer settings.
Malekitsu wrote: ↑20 Aug 2023, 23:02
I have an issue with abandoned temple map (MM8).
When entering in the internal map in the editor this room is broken:
Compiling and playing the map will make it as shown here
Happens in clean installation of MM8 + latest mmext and editor. I don't have quick solution, will try to reach out Grayface. Use previous version of the merge for map editing for now, link is up in it's thread.