MM7 - Gameplay type

The role-playing games (I-X) that started it all and the various spin-offs (including Dark Messiah).
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Roxterat
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MM7 - Gameplay type

Unread postby Roxterat » 02 Jul 2020, 10:42

Hey, I'm new around so if I post this on a wrong place I'm sorry.. ^^
I'm starting a Might and Magic 7 gameplay I've not really tried before.

1 character - Monk.
3 other characters - Dead, Inventory filled (no use of their Inventories), 1 extra Item / "Sacrified Character" (Scholar's Cap, Pure Endurance and Hands of the Master added).
!!NO TRAINING!! (hopefully possible, extra Experience points towards score)
Progress as fast as possible, no exploits and/or bugs abuse.

Meant to roleplay sort of a Pilgrim on his way of Restoration, joining the Light side.

Current status: Tularea, Lvl 1 Initiate, last week of February 1. year.
Followers: Scholar, Instructor, Quixote, Golem.

(This didn't worked with a Druid, training free, extra Inventory use, joining Dark side - cannot kill Robert the Wise, cannot steal from him - no Stealing, only Master in Body magic - Instant Death)
Last edited by Roxterat on 11 Jul 2020, 20:40, edited 3 times in total.

Eksekk
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Re: MM7 - Gameplay type

Unread postby Eksekk » 07 Jul 2020, 22:27

I'd be really interested in watching your playthrough of this if you'd like to record it (but don't feel pressured to do so).
Unfinished mod by me: MM7 Rev4 mod, MMMerge version.

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Roxterat
Peasant
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Posts: 66
Joined: 28 Jun 2020

Re: MM7 - Gameplay type

Unread postby Roxterat » 11 Jul 2020, 20:42

I appreciate that with the fact that someone is actually interested in trying a specific configuration, I did however began already and honestly I never recorded a video of any playthrough before, not even knowing what to use.


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