Templayer wrote:Actually no. It's due to their skills. I've played the game (MM8) multiple times and the Dark Elf was a mainstay in most of my runs.
They are basically a combination of an Archer and a Thief, while getting the best of everything they can. Disarm traps. GM bow. GM chainmail. Master arcane magic. Great melee skills. Trading. And a quite few more things to a lesser degree, and some more etc. skills. Also they have a magical "school" dedicated to them.
Skill-wise, it's just way too convenient. Way too much. They are like two and a half member of a party from one of the previous games.
Melee skills are good up to some point, but very bad on high levels - not even a single skill with damage bonus.
You got me thinking of doing a Dark Elf solo run. I already I tried, but dropped. Melee felt too weak even halfway through due to no vampiric sword artifacts and not that much HP. Bow was a cheat. These 2 facts combined made me uninterested in continuing. Now I'm thinking of focusing on Poison Spray and seeing how it plays out.